Gateway Crystal: Difference between revisions
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|Series=[[Arcane Ascension]], [[Weapons and Wielders]] | |Series=[[Arcane Ascension]], [[Weapons and Wielders]] | ||
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'''Gateway Crystals''' are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within '''shrines'''. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[crystal mark]] or other boon. | '''Gateway Crystals''' are powerful sapient crystalline structures that serve (alongside stars) as portals for [[essence]] to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within '''shrines'''. On [[Kaldwyn]], humans can enter Gateway Shrine scenarios in order to attempt to get a [[Crystal Marks|crystal mark]] or other boon. | ||
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their "sibling" crystals. | The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of [[essence]] to augment their scenarios. To do so, the crystal functionally borrows energy from one of their "sibling" crystals. | ||
The '''Elemental Temples''' where the [[ | The '''Elemental Temples''' where the [[Six Sacred Swords]] were forged are the shrines for crystals of a [[Magic|prime dominion]]. | ||
Latest revision as of 02:11, 6 October 2026
| Gateway Crystal | |
| Magic Associated With: | Dominion Sorcery |
|---|---|
| Featured In | Arcane Ascension, Weapons and Wielders |
Gateway Crystals are powerful sapient crystalline structures that serve (alongside stars) as portals for essence to interact with the world. There are individual crystals for each continent on a world. The crystals are able to construct dungeon scenarios around them and are mostly found within shrines. On Kaldwyn, humans can enter Gateway Shrine scenarios in order to attempt to get a crystal mark or other boon.
The crystals are immensely powerful but completely stationary, so their powers have a limited range of effect. They can communicate telepathically with creatures in their shrine and grant powerful gifts like crystal marks, magical items, and information. While most of their power is centered around their dominion, some crystals can use other forms of essence to augment their scenarios. To do so, the crystal functionally borrows energy from one of their "sibling" crystals.
The Elemental Temples where the Six Sacred Swords were forged are the shrines for crystals of a prime dominion.