Enchanter

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Revision as of 04:00, 15 June 2021 by Jolteon0 (talk | contribs) (Added interactions with other attunements)
Enchanter
Primary Mana Motion
Secondary Mana Knowledge
Tertiary Mana Light
Compound Mana Acuity
Location Valia
Spire Serpent Spire


The Enchanter attunement is designed for creating permanent magical items. The enchanter attunement grants the attuned access to transference mana and mental mana, along with their combination: acuity mana[1]. At sunstone, it grants access to light mana[2]. The Enchanter attunement is most commonly found in the Serpent Spire in Valia[1]. While enchanters typically create magical items, they have access to transference, or motion mana. This gives them the potential to become excellent mobility-based fighters, especially when combined with acuity and mental spells.

Attunement Features

Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.

Permanent Item Creation

Enchanters are known to be the only attuned able to create permanent magical items. This is done by engraving runes into an object, then charging those runes with mana.

Interactions with other attunements

All Attunements

Enchanters can use types of mana from their other attunements to enchant items without using an external mana source[3]

Arbiter

Enchanters with an arbiter attunement are able to create enchantments with purified mana, allowing the creation of items that push mana into an attuned, such as mana regeneration items or mana batteries. At citrine, it is theoretically possible for an arbiter/enchanter to create an artificial attunement on their own[2].

Notable Enchanters

Notes

References:

  1. 1.0 1.1 On the Shoulders of Titans Recap - Attunements
  2. 2.0 2.1 The Torch that Ignites the Stars Chapter 6
  3. On the Shoulders of Titans Chapter 7