Magic: Difference between revisions

From Wydd's Wiki
No edit summary
No edit summary
Line 11: Line 11:
=== Compound Essence ===
=== Compound Essence ===


A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  
A list of the Compound Essence pages can be found on the page [[:Category:Compound Essence]].  Compound Essence is a mixture of two Prime Essence types at a specific ratio.


=== Hybrid Essence ===
=== Hybrid Essence ===


A Hybird Essence is a mixture of three or more essences at a specific ratio.


== Dominions ==
== Dominions ==




There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime dominion]] or [[deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions.
There are sixty standard dominions in total. Each dominion has [[star|stars]] that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a [[prime dominion]] or [[deep dominion]] depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions. The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit. 




=== Prime Dominions ===
=== Prime Dominions ===


There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types. 


=== Deep Dominions ===
=== Deep Dominions ===


There are forty-eight Deep Dominions.  Each Deep Dominion is associated with a Compound Essence type.


== Definitions ==
== Definitions ==


=== Calling ===
=== Calling ===
Line 40: Line 42:
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.
Shaping is manipulating existing essence.  For example, pulling flames from a campfire and throwing them onto a target is shaping.


== Magic methodologies types in Venaya ==


== Spellcasting types in Venaya ==
The following types of magic methodologies have been discovered so far in [[Venaya]].
 
=== Dominion Sorcery ===
 
 
Magic is categorized as [[calling]] and [[shaping]], and are ways in which the essence/mana of these dominions are manipulated. Calling involves taking a bit of your own essence and sending it to original dominion plane to call forth more essence in the form of a spell. You can use "[[keys]]" and other techniques to modify the spell you are calling, and that's how more complex callings are done. Shaping involves using a bit of your own essence to connect to the essence in the world around you and manipulate it as you wish. It also gives you the ability to sense that essence when it's nearby. Both of these types of magic draw on the specific essence types you want to call or shape from your body.
 
 
=== Attunements ===
 


=== Spirit Arts (Soul Arts) ===
* [[Dominion Sorcery]] ([[Mythralis]])
* [[Attunements]] ([[Kaldwyn]])
* [[Spirit Arts Sorcery]] ([[Artinia]])
* [[Crystal Marks]] ([[Kaldwyn]])

Revision as of 21:56, 4 February 2023

The magic of Venaya all uses the same underlying system of manipulating Dominion essence. Dominions are planes of existence comprised of different types of essence, or as it's called on Kaldwyn, mana. The world the story takes place on the "core plane" and can be considered a planet on a plane of existence set between all dominions. Venaya and all other core planes are made up of the essence of the dominions they are set between.

Essence

Different Essence types impact the body differently. Each essence also has a set of other essences that it either doesn't mix well with or at all. A list of all essence types and associated pages can be found on the page Category:Essence.

Prime Essence

A list of the Compound Essence pages can be found on the page Category:Prime Essence.

Compound Essence

A list of the Compound Essence pages can be found on the page Category:Compound Essence. Compound Essence is a mixture of two Prime Essence types at a specific ratio.

Hybrid Essence

A Hybird Essence is a mixture of three or more essences at a specific ratio.

Dominions

There are sixty standard dominions in total. Each dominion has stars that act as a gateways or portals to a single dominion. These stars exist both on the core plane and in dominions. Each dominion is classified as either a prime dominion or deep dominion depending on how they connect to other dominions through these stars. Stars are gateways to a specific dominion or a celestial object like a planet. Deep Dominions are formed in the conflux of space between two primes dominions. The Prime and Deep Dominions are planes of existence that someone with the right abilities could visit.


Prime Dominions

There are twelve Prime Dominions associated with the twelve Prime Essence types. The prime dominions are associated with the prime essence types.

Deep Dominions

There are forty-eight Deep Dominions. Each Deep Dominion is associated with a Compound Essence type.

Definitions

Calling

Calling is creating something that doesn't already exist by providing essence, and, in general, by bringing essence from a source into the world, usually in the form of a spell being cast. The source can be from a Dominion, from an item, from your own personal essence pool, etc. For example, using your essence to create a fireball spell is calling.


Shaping

Shaping is manipulating existing essence. For example, pulling flames from a campfire and throwing them onto a target is shaping.

Magic methodologies types in Venaya

The following types of magic methodologies have been discovered so far in Venaya.