Architect: Difference between revisions

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Architects can imbue objects with temporary magical effects. These effects are typically stronger than permanent enchantments, made by an [[enchanter]], but only last a few days<ref name=aa3-a4/>.
Architects can imbue objects with temporary magical effects. These effects are typically stronger than permanent enchantments, made by an [[enchanter]], but only last a few days<ref name=aa3-a4/>.


== Notable Analysts ==
== Notable Architects ==


* None Known
* None Known

Revision as of 03:45, 27 August 2021

Architect
Primary Mana Deception
Secondary Mana Shadow
Tertiary Mana Stability
Compound Mana Dreams
Location Caelford
Spire Tiger Spire


Architects can imbue objects with temporary enchantments. Temporary enchantments from Architects tend to be more powerful than Enchanter enchantments, but have the downside of dissipating in days. The architect attunement has a primary mana type of perception mana and a secondary of shadow mana, which can be combined to make dream mana. At citrine, it grants access to enhancement mana[1].

The Architect attunement is most commonly found in the Tiger Spire in Caelford[1].

Attunement Features

Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.

Temporary Enchantment

Architects can imbue objects with temporary magical effects. These effects are typically stronger than permanent enchantments, made by an enchanter, but only last a few days[1].

Notable Architects

  • None Known

Notes

References:

  1. 1.0 1.1 1.2 The Torch that Ignites the Stars Appendix 4