Conjurer

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Conjurer
Primary Mana Life
Secondary Mana Umbral
Tertiary Mana Mental
Compound Mana Shade
Location East Edria
Spire Phoenix Spire


The Conjurer attunement is one of the more versatile attunements available, due to its ability to make contracts similar to a Summoner. Conjurers are known for their ability to conjure creatures both real and from their imagination. The conjurer attunement grants the attuned access to life mana and umbral mana, along with their combination: shade mana. At citrine, it grants access to mental mana. Additionally, conjurers can negotiate for the use of a monster's mana when creating a contract, giving them theoretical access to any type of mana. The conjurer attunement is most commonly found in the Phoenix Spire in East Edria.

Attunement Features

Contracts

One ability granted by the conjurer attunement is creating contracts. Conjurers can negotiate with monsters to create binding contracts, similar to those a summoner can make. These contracts can grant access to mana types not directly available from the conjurer attunement.

Conjuring Shades

A conjurer has the ability to conjure shade versions of monsters. These shades can be copies of existing monsters or created through the imagination of the conjurer. Without a contract, the shades are limited to the abilities the conjurer possesses. With a contract, shades of the contracted monster can be given the mana types they should have.


The conjurer is also capable of conjuring multiple shades at once, with less difficulty than the summoner can manage.

Modified Growth Rate

Due to it being a contract-based attunement, the conjurer attunement has several distinct features that make it different from traditional attunements. While potential differences may exist between contracts for the conjurer and the more known summoner and soulblade attunements, it is likely that the mana costs of the contract and the corresponding increased rate of mana growth remain.