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The '''Conjurer''' [[attunement]] is one of the more versatile attunements available, due to its ability to make contracts similar to a Summoner. Conjurers are known for their ability to conjure creatures both real and from their imagination. The conjurer attunement grants the attuned access to [[life mana]] and [[umbral mana]], along with their combination: [[shade mana]]. At citrine, it grants access to [[mental mana]]. Additionally, conjurers can negotiate for the use of a monster's mana when creating a contract, giving them theoretical access to any type of mana. The conjurer attunement is most commonly found in the [[Phoenix Spire]] in [[East Edria]].
[[Category:Contract Attunements]]
The '''Conjurer''' [[attunement]] is one of the more versatile attunements available, due to it being a [[:Category:Contract Attunements|contract-based attunement]]. Conjurers are known for their ability to conjure creatures both real and from their imagination without requiring a contract to do so. The conjurer attunement grants the attuned access to [[life mana]] and [[umbral mana]], along with their combination: [[shade mana]]. At citrine, it grants access to [[mental mana]]. Additionally, conjurers can make contracts and negotiate for the use of a monster's mana when creating a contract, theoretically giving them access to any type of mana. The conjurer attunement is most commonly found in the [[Phoenix Spire]] in [[East Edria]].


== Attunement Features ==
== Attunement Features ==
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=== Conjuring Shades ===
=== Conjuring Shades ===


A conjurer has the ability to conjure shade copies of monsters. These shades can be copies of existing monsters or created through the imagination of the conjurer. The conjurer is also capable of conjuring multiple shades at once, with less difficulty than the summoner can manage.
A conjurer has the ability to conjure shade versions of monsters. These shades can be copies of existing monsters or created through the imagination of the conjurer. Without a contract, the shades are limited to the abilities the conjurer possesses. With a contract, shades of the contracted monster can be given the mana types they should have.
 
The conjurer is also capable of conjuring multiple shades at once, with less difficulty than the summoner can manage.


=== Modified Growth Rate ===
=== Modified Growth Rate ===


Due to it being a contract-based attunement, the conjurer attunement has several distinct features that make it different from traditional attunements. While potential differences may exist between contracts for the conjurer and the more known summoner and soulblade attunements, it is likely that the mana costs of the contract and the corresponding increased rate of mana growth remain.
Due to it being a contract-based attunement, the conjurer attunement has several distinct features that make it different from traditional attunements. While potential differences may exist between contracts for the conjurer and the more known summoner and soulblade attunements, it is likely that the mana costs of the contract and the corresponding increased rate of mana growth remain.

Latest revision as of 07:57, 19 January 2023

Conjurer
Primary Mana Life
Secondary Mana Umbral
Tertiary Mana Mental
Compound Mana Shade
Location East Edria
Spire Phoenix Spire

The Conjurer attunement is one of the more versatile attunements available, due to it being a contract-based attunement. Conjurers are known for their ability to conjure creatures both real and from their imagination without requiring a contract to do so. The conjurer attunement grants the attuned access to life mana and umbral mana, along with their combination: shade mana. At citrine, it grants access to mental mana. Additionally, conjurers can make contracts and negotiate for the use of a monster's mana when creating a contract, theoretically giving them access to any type of mana. The conjurer attunement is most commonly found in the Phoenix Spire in East Edria.

Attunement Features[edit]

Contracts[edit]

One ability granted by the conjurer attunement is creating contracts. Conjurers can negotiate with monsters to create binding contracts, similar to those a summoner can make. These contracts can grant access to mana types not directly available from the conjurer attunement.

Conjuring Shades[edit]

A conjurer has the ability to conjure shade versions of monsters. These shades can be copies of existing monsters or created through the imagination of the conjurer. Without a contract, the shades are limited to the abilities the conjurer possesses. With a contract, shades of the contracted monster can be given the mana types they should have.

The conjurer is also capable of conjuring multiple shades at once, with less difficulty than the summoner can manage.

Modified Growth Rate[edit]

Due to it being a contract-based attunement, the conjurer attunement has several distinct features that make it different from traditional attunements. While potential differences may exist between contracts for the conjurer and the more known summoner and soulblade attunements, it is likely that the mana costs of the contract and the corresponding increased rate of mana growth remain.