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=== [[Tortoise Spire]] ([[Dalenos]]) === {| class="wikitable sortable" ! Name||Primary Mana||Secondary Mana||Tertiary Mana||Function |- |[[Acolyte]]||[[Life_mana|Life]]<ref name="sl1-a2">Crystal Awakening - Appendix 2</ref>||[[Water_mana|Water]]<ref name="sl1-a2" />||[[Perception_mana|Perception]]<ref name="sl1-a2" />|| Acolytes are flexibility-focused healers, and are able to treat poisons, injuries, and disease<ref name="sl1-a2" />. |- |[[Champion]]||[[Enhancement_mana|Enhancement]]<ref name="sl1-a2" />||[[Water_mana|Water]]<ref name="sl1-a2" />||[[Mental_mana|Mental]]<ref name="sl1-a2" />|| Champions focus on both defense and crowd control using ice, and self-buffs using enhancement<ref name="sl1-a2" />. |- |[[Cloudcaller]]||[[Water_mana|Water]]<ref name="sl1-a2" />||[[Air_mana|Air]]<ref name="sl1-a2" />||[[Perception_mana|Perception]]<ref name="sl1-a2" />|| Cloudcallers focus on calling up storms and other weather, then enhancing it with magical effects<ref name="sl1-a2" />. |- |[[Illusionist]]||[[Perception_mana|Perception]]<ref name="sl1-a2" />||[[Light_mana|Light]]<ref name="sl1-a2" />||[[Earth_mana|Earth]]<ref name="sl1-a2" />|| Illusionists are by far the best attunement for making large-scale illusions, including sounds and mental manipulation<ref name="sl1-a2" />. |- |[[Seer]]||[[Mental_mana|Mental]]<ref name="sl1-a2" />||[[Light_mana|Light]]<ref name="sl1-a2" />||[[Death_mana|Death]]<ref name="sl1-a2" />|| Seers can see potential futures, and typically leverage this for information gathering<ref name="sl1-a2" />. |- |[[Soulblade]]||[[Light_mana|Light]]<ref name="sl1-a2" />||[[Life_mana|Life]]<ref name="sl1-a2" />||[[Transference_mana|Transference]]<ref name="sl1-a2" />|| A soulblade creates contracts with monsters, binding them to items such as weapons or jewelry to grant those items unique abilities<ref name="sl1-a2" />. |- |[[Wavewalker]]||[[Water_mana|Water]]<ref name="sl1-a2" />||[[Transference_mana|Transference]]<ref name="sl1-a2" />||[[Perception_mana|Perception]]<ref name="sl1-a2" />|| Wavewalkers shape the forces of motion, using it to walk on water and throw opponents off balance<ref name="sl1-a2" />. |- |[[Wayfarer]]||[[Air_mana|Air]]<ref name="sl1-a2" />||[[Mental_mana|Mental]]<ref name="sl1-a2" />||[[Transference_mana|Transference]]<ref name="sl1-a2" />|| Wayfarers are unparalleled at communication and excellent at teleportation, due to being granted access to all 3 mana types at quartz<ref name="sl1-a2" />. |}
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