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=== [[Hydra Spire]] ([[Edria]]) === {| class="wikitable sortable" ! Name||Primary Mana||Secondary Mana||Tertiary Mana||Function |- |[[Assassin]]||[[Umbral_mana|Umbral]]<ref name="ww2-a1">''Diamantine'' Appendix 1</ref>||[[Water_mana|Water]]<ref name="ww2-a1" />||[[Death_mana|Death]]<ref name="ww2-a1" />|| Assassins can generate poison inside their bodies, then secrete that poison to apply it to weapons, put it into liquids, or apply it through unarmed attacks<ref name="ww2-a1" />. |- |[[Commander]]||[[Fire_mana|Fire]]<ref name="ww2-a1" />||[[Umbral_mana|Umbral]]<ref name="ww2-a1" />||[[Air_mana|Air]]<ref name="ww2-a1" />|| The Commander attunement can temporarily expend portions of their shroud to expand the range or area of their spells<ref name="ww2-a1" />. |- |[[Executioner]]||[[Death_mana|Death]]<ref name="ww2-a1" />||[[Enhancement_mana|Enhancement]]<ref name="ww2-a1" />||[[Earth_mana|Earth]]<ref name="ww2-a1" />|| Executioners can shape their shroud into a weapon forged from pure mana that cleaves through equipment and deals lasting wounds<ref name="ww2-a1" />. |- |[[Juggernaut]]||[[Transference_mana|Transference]]<ref name="ww2-a1" />||[[Fire_mana|Fire]]<ref name="ww2-a1" />||[[Earth_mana|Earth]]<ref name="ww2-a1" />|| The Juggernaut can temporarily draw their shroud into their muscles, bolstering their physical strength and speed for a short period of time<ref name="ww2-a1" />. |- |[[Legionnaire]]||[[Light_mana|Light]]<ref name="ww2-a1" />||[[Air_mana|Air]]<ref name="ww2-a1" />||[[Fire_mana|Fire]]<ref name="ww2-a1" />|| Legionnaires can extend their shroud into a defensive aura that bolsters the power of other nearby shrouds. This effect is cumulative, making large groups of Legionnaires almost invincible<ref name="ww2-a1" />. |- |[[Saboteur]]||[[Umbral_mana|Umbral]]<ref name="ww2-a1" />||[[Earth_mana|Earth]]<ref name="ww2-a1" />||[[Fire_mana|Fire]]<ref name="ww2-a1" />|| Sabotuers can extend their shroud into a debilitating field that weakens all nearby enemies<ref name="ww2-a1" />. |- |[[Scourge]]||[[Death_mana|Death]]<ref name="ww2-a1" />||[[Air_mana|Air]]<ref name="ww2-a1" />||[[Water_mana|Water]]<ref name="ww2-a1" />|| Scourges can infect enemies with a portion of their shroud, causing long-lasting debilitating effects<ref name="ww2-a1" />. |- |[[Shieldbreaker]]||[[Death_mana|Death]]<ref name="ww2-a1" />||[[Transference_mana|Transference]]<ref name="ww2-a1" />||[[Fire_mana|Fire]]<ref name="ww2-a1" />|| The Shieldbreaker can enhance their offensive spells with a portion of their shroud, making it easier for them to break through defensive sorcery and making their spells more dangerous in general<ref name="ww2-a1" />. |}
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