Illusionist: Difference between revisions
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While other attunements can make illusions, [[Illusionists]] are by far the most potent in terms of scale, capable of making large-scale illusions that create their own sounds and even influence the minds of potential victims<ref name="aa5-a2">''When Wizards Follow Fools'' Appendix 2</ref>. It has a primary [[mana]] type of [[perception mana]] and a secondary of [[light mana]], which can be combined to make [[sight mana]]. At citrine, it grants access to [[earth mana]]. | While other attunements can make illusions, [[Illusionists]] are by far the most potent in terms of scale, capable of making large-scale illusions that create their own sounds and even influence the minds of potential victims<ref name="aa5-a2">''When Wizards Follow Fools'' Appendix 2</ref>. It has a primary [[mana]] type of [[perception mana]] and a secondary of [[light mana]], which can be combined to make [[sight mana]]. At citrine, it grants access to [[earth mana]]. | ||
Latest revision as of 03:53, 5 August 2025
| Illusionist | |
| Primary Mana | Perception |
|---|---|
| Secondary Mana | Light |
| Tertiary Mana | Earth |
| Compound Mana | Sight |
| Location | Dalenos |
| Spire | Tortoise Spire |
While other attunements can make illusions, Illusionists are by far the most potent in terms of scale, capable of making large-scale illusions that create their own sounds and even influence the minds of potential victims[1]. It has a primary mana type of perception mana and a secondary of light mana, which can be combined to make sight mana. At citrine, it grants access to earth mana.
Attunement Features[edit]
Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.
TODO[edit]
Notable Champions[edit]
- ↑ When Wizards Follow Fools Appendix 2