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Corin Cadence
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=== Arbiter Attunement === The Arbiter attunement focuses on giving purified mana into others to increase, or replenish, their mana. The attunement purifies all of Corin's mana. This attunement gives him a second shroud. Corin's Arbiter attunement is Carnelian level. The Arbiter attunement has the ability to allow access to the hidden sections of attunements and Corin modified his Arbiter attunement to give him this function immediately rather than at Citrine level. The Arbiter attunement gives Corin transference and life mana. ==== Arbiter Functions ==== '''Mana Purification''' The Arbiter attunement purifies Corin's mana automatically to prevent him giving mana poisoning to others when he transfers them mana. '''Mana Transfer''' Corin can transfer mana to another for two possible reasons: restoring a currently depleted mana pool or overflowing a mana pool to make the attunement permanently increase a little. '''Attunement Movement''' Arbiters can move attunements from one location on an attuned's body to another location, such as moving an attunement from an arm to a leg. It is also possible to move an attunement from one attuned to another, although there are significant risks to that. When moving an attunement from one person to another, the person must be acclimated to mana in their bodies. An quartz-level attunement could safely be moved to an unattuned, but a citrine attunement could only be moved to another citrine level attuned. If this requirement is not met, the person who is being granted the attunement generally explodes. This process cannot be performed without the direct consent of the attuned due to safeguards built into attunements. '''Attunement Decryption''' Some attunement functions' subglyphs are encrypted, and impossible to read or change. At Citrine level, the arbiter attunement grants the ability to read and modify these restricted functions. Normally Corin would not be able to use this function as it is meant to be unlocked at Citrine level but Corin modified his Arbiter attunement to access this function early. '''Attunement Modification''' Because Corin has mental mana from his Enchanter attunement, he can modify attunements. Corin can modify the sub-glyphs to add new functions or adjust his attunement level instantly. However, changing his attunement level is dangerous and setting it too high without having it develop naturally would likely kill him. ==== Transference Mana ==== Transference mana helps Corin build up speed. '''Transference Burst''' Corin can convert the grey mana in his hand to transference mana. He then holds this for several seconds before releasing it creating a shockwave. He can also charge transference mana in his forehead to cause devastating headbutts. '''Haste''' Corin has demonstrated the ability to use transference mana to cast a Haste spell to increase his speed. He has trouble controlling his movements due to his lack of perception mana. Haste spells add extra force to every action but do not compensate for the extra speed resulting in long acclimation periods needed every time a higher level spell is used. '''Mana Threads''' Corin can create threads of mana that he can use to connect to items. Corin can sense and manipulate auras from items the threads connect to. Corin can recharge items through mana threads. Mana threads can serve as conduits for Corin's magic. '''Shroud Manipulation''' Corin can reshape his shrouds to his needs. He has demonstrated the ability to create daggers and swords from his shrouds. The shroud blades are a mix of grey and transference mana that cause anything that contacts the blade to be cut or deflected. '''Transference Blasts''' Corin can launch blasts of transference mana. Transference mana can be used to push things around. He can also release waves of transference mana. Corin can use these bursts to move himself by blasting himself in the direction he needs. '''Blade Encircling''' Corin can create a thin layer of transference mana that flows from his hand and encircles a sword he holds. '''Aura Manipulation''' Corin has the ability to link to an enchanted item's aura and manipulate it in various ways. He has used it to project the aura as a ranged attack. '''Mass Haste''' Corin casts the 'Mass Haste' spell verbally, releasing transference mana into the air as he casts it. This is a haste spell that effects him and his allies. '''Mana Transfer''' Corin can easily move mana from items to other items. He can also very quickly transfer mana from himself into an item because both of his attunements give him transference mana. '''Light Wave Fist''' 'Light Wave Fist' generates light, transference and transcendence mana around Corin's hand. When he punches the air, a fist sized burst of light shoots out. This attack moves the fastest out of any Corin has ever used. ==== Life Mana ==== Corin is not a trained healer but he can use regeneration spells. '''Lesser Regeneration''' 'Lesser Regeneration' is a basic spell that helps heal a bit faster. '''Regeneration''' Corin can cast a Sunstone level 'Regeneration' spell but it requires mana from both of his mana pools.
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