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	<id>https://wydds.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tr0yseph</id>
	<title>Wydd's Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wydds.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tr0yseph"/>
	<link rel="alternate" type="text/html" href="https://wydds.wiki/info/Special:Contributions/Tr0yseph"/>
	<updated>2026-04-22T02:37:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vaelien&amp;diff=7510</id>
		<title>Vaelien</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vaelien&amp;diff=7510"/>
		<updated>2024-04-12T01:19:14Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: Created page with &amp;quot;{{stub}}  {{Character |Species=Rethri |Aliases=The Tyrant in Gold |Titles=The Preserver, the King of Thorns |Occupation=Deity |continent1=Mythralis |continent2=Kaldwyn |continent3=Dania |world1=Venaya |Series=War of Broken Mirrors, Weapons and Wielders, Arcane Ascension, The Lost Edge }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Rethri&lt;br /&gt;
|Aliases=The Tyrant in Gold&lt;br /&gt;
|Titles=The Preserver, the King of Thorns&lt;br /&gt;
|Occupation=Deity&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|continent3=Dania&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]], [[The Lost Edge]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Velas_Jaldin&amp;diff=7509</id>
		<title>Velas Jaldin</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Velas_Jaldin&amp;diff=7509"/>
		<updated>2024-04-12T00:36:33Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Silk, Myros&lt;br /&gt;
|dominion-sorcery1=Motion&lt;br /&gt;
|dominion-sorcery2=Sound&lt;br /&gt;
|dominion-sorcery3=Sight&lt;br /&gt;
|Species=Human&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stealing Sorcery]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Taelien Salaris]]&lt;br /&gt;
;[[Lydia Hastings]]&lt;br /&gt;
;[[Aayara Haven]]&lt;br /&gt;
 &lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Velas is a dominion sorcerer who uses motion sorcery, sound sorcery, a little sight sorcery and a mysterious power that she does not fully understand. She is also connected to a few artifacts through Edon's methods and knows some of the 'Eru' phrases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Motion ====&lt;br /&gt;
Using motion sorcery costs speed temporarily and acclimating to it helps passively increase speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sound ====&lt;br /&gt;
Sound sorcery temporarily weakens hearing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sight ====&lt;br /&gt;
Velas learned a small amount of sight sorcery from Jonan. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Unidentified Dominion ====&lt;br /&gt;
Velas has a strange, unknown power which she can use to remove foreign spells from her body. This power can hurt Vae'kes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
Velas has some marks which link her to various dominion marked items. These marks allow her to activate effects with specific 'Eru' phrases.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;Heartlance&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Marissa_Callahan&amp;diff=7508</id>
		<title>Marissa Callahan</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Marissa_Callahan&amp;diff=7508"/>
		<updated>2024-04-11T18:30:02Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: /* Friends and Associates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Aliases=Mara&lt;br /&gt;
|attunement1=Guardian&lt;br /&gt;
|attunement-location1=Heart&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
Marissa Callahan, or simply Mara, is one of [[Corin Cadence]]'s closest friends and allies, as well as a frequent sparring partner, in the Arcane Ascension series. She trains with Corin under the tutelage of [[Keras Selyrian]], improving her fighting abilities significantly. Marissa is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Marissa is described as having an athletic build with blond hair.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Corin Cadence]]:&lt;br /&gt;
;[[Sera Cadence]]:&lt;br /&gt;
;[[Patrick Wayland]]:&lt;br /&gt;
;[[Keras Selyrian]]:&lt;br /&gt;
;[[Emery Verena]]:&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and [[Crystal Marks]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Guardian]]||Enhancement||Life||Earth||&lt;br /&gt;
Guardians can enhance their bodies with mana, as well as manipulate their shroud more easily than other attuned. They can also discharge mana through contact, greatly enhancing their strikes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Guardian Attunement ===&lt;br /&gt;
Mara has access to the Guardian attunement which gives her access to enhancement and life mana. She can combine them together to form protection mana. Mara's attunement is located on her chest, making her heart marked, which works through channelling mana through her entire body into her heart and then out both hands simultaneously. This requires intense focus and slows the casting of the spell, but increases its intensity. The Guardian attunement allows for easy manipulation of the attuned's shroud, a magical aura that slows down or stops attacks. As a Guardian, Mara's shroud is more solid than most other attuned's shrouds and she can move her shroud around various parts of her body to enforce specific areas better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Guardian Function ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhancement Mana ====&lt;br /&gt;
Enhancement mana helps increase physical capabilities.&lt;br /&gt;
&lt;br /&gt;
'''Deflection'''&lt;br /&gt;
&lt;br /&gt;
Mara can punch magical attacks like lightning and duelling cane orbs and they will be deflected.&lt;br /&gt;
&lt;br /&gt;
'''Enhanced Punching'''&lt;br /&gt;
&lt;br /&gt;
Marissa has a spell that creates a glow around her fist and causes her punches to be absurdly damaging. Described as &amp;quot;a punch like a runaway train.&amp;quot; She can shatter stone and launch opponents around. She can also produce a shockwave from her punches.&lt;br /&gt;
&lt;br /&gt;
'''Star descends from Sky'''&lt;br /&gt;
&lt;br /&gt;
'Star descends from Sky' is a punching technique where Mara jumps upwards and punches down on her target. She shouts the technique name when she uses. One of her main techniques.&lt;br /&gt;
&lt;br /&gt;
'''Dragon ascends to sky'''&lt;br /&gt;
&lt;br /&gt;
'Dragon ascends to sky' is another punching technique that utilises an immensely powerful jump that leads into an upwards punch. She shouts the technique name when she uses.&lt;br /&gt;
&lt;br /&gt;
'''Body Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Mara can drastically increase her speed in bursts. Her jumps can be several feet high and her physical strength is immense when she uses her enhancement mana. &lt;br /&gt;
&lt;br /&gt;
'''Aura Blades'''&lt;br /&gt;
&lt;br /&gt;
Mara's main strategy in combat is producing blades around her hands from her shroud. These essence blades are highly at cutting through things they touch. This was inspired by Keras and his cutting aura. &lt;br /&gt;
&lt;br /&gt;
'''Rising Thunder'''&lt;br /&gt;
&lt;br /&gt;
'Rising thunder' is something Marissa once called out when she enhanced one of her punches to be strong enough to make a serpent to recoil. &lt;br /&gt;
&lt;br /&gt;
'''Aura Kicking'''&lt;br /&gt;
&lt;br /&gt;
Mara can kick out and her aura can extend and cut her target.&lt;br /&gt;
&lt;br /&gt;
'''Cutting Shockwave'''&lt;br /&gt;
&lt;br /&gt;
Mara can launch a shockwave of cutting force by swinging her hand.&lt;br /&gt;
&lt;br /&gt;
'''Blade Launching'''&lt;br /&gt;
&lt;br /&gt;
Mara can kick the ground which sends a &amp;quot;blade-like flash of energy&amp;quot; across it towards her target.&lt;br /&gt;
&lt;br /&gt;
'''Diamond Strike of '''&lt;br /&gt;
&lt;br /&gt;
'Diamond Strike of [something]' is a technique that Mara was about to use against Saffron before he stopped her. It is unknow what this does but when she was calling out the name she had formed an aura blade around her hand.&lt;br /&gt;
&lt;br /&gt;
'''Wind Sweeps Across the Field'''&lt;br /&gt;
&lt;br /&gt;
'Wind Sweeps Across the Field' is a technique name that Mara called out when fighting bandits on the train. This caused her shroud to compress against her leg and then extended outwards as she swung. This caused the bandits to be hit with a pressure that knocked them a bit. &lt;br /&gt;
&lt;br /&gt;
'''Shockwave'''&lt;br /&gt;
&lt;br /&gt;
Mara can send a out shockwave of force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Protection Mana ====&lt;br /&gt;
&lt;br /&gt;
'''Shroud Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Mara can make her shroud solid compared to the usual air resistance. This might be enhancement mana but as Corin's transference blast didn't manage to negate it, it may be protection mana.&lt;br /&gt;
&lt;br /&gt;
'''Barrier Magic'''&lt;br /&gt;
&lt;br /&gt;
Mara has been practicing barrier magic but she is, admittedly, &amp;quot;no good&amp;quot; but able &amp;quot;to throw something together.&amp;quot; These are protection spells.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Strength Enhancing Bracelet&lt;br /&gt;
&lt;br /&gt;
An enchanted copper bracelet that detects when mana goes down Mara's arm. It then sends more mana making her techniques stronger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Strength Enhancing Ring&lt;br /&gt;
A magic ring from the Jaden Box that enhances physical strength. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Levitation Boots&lt;br /&gt;
&lt;br /&gt;
Mara has magic boots that allow her to run in the air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]&lt;br /&gt;
&lt;br /&gt;
The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]&lt;br /&gt;
&lt;br /&gt;
The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific 'anchor'. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace&lt;br /&gt;
&lt;br /&gt;
The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Mara to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Nieve_Yukihara&amp;diff=7507</id>
		<title>Nieve Yukihara</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Nieve_Yukihara&amp;diff=7507"/>
		<updated>2024-04-11T18:23:32Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|attunement1=Champion&lt;br /&gt;
|attunement-location1=Mind&lt;br /&gt;
|attunement2=Paladin&lt;br /&gt;
|attunement-location2=Heart&lt;br /&gt;
|Occupation=Climber&lt;br /&gt;
|Species=Human&lt;br /&gt;
|nation1=Dalenos&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Shattered Legacy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nieve Yukihara is one of the main characters in the Shattered Legacy series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and [[Crystal Marks]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Champion]]||Enhancement&lt;br /&gt;
||Water&lt;br /&gt;
||Mental&lt;br /&gt;
||Champions focus on both defense and crowd control using ice, and self-buffs using enhancement&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Light&lt;br /&gt;
||Transference&lt;br /&gt;
||TBA&lt;br /&gt;
||Paladins can draw power from their patron during times of great need.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Champion Attunement ===&lt;br /&gt;
Nieve has the Champion attunement at Citrine level which means she has access to enhancement and water mana, which she can combine into ice mana, and mental mana. Nieve has a shroud, a magical aura that slows down or stops attacks, from her attunement. Being a Mind mark, her attunement allows her to cast spells that impact her own body through just mental focus. Her attunement gives her some resistance to mental manipulation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhancement Mana ====&lt;br /&gt;
Using enhancement mana helps passively build up physical strength.&lt;br /&gt;
&lt;br /&gt;
'''Enhance Strength'''&lt;br /&gt;
&lt;br /&gt;
'Enhance Strength' doubles her physical strength which makes her stronger and faster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Water Mana ====&lt;br /&gt;
Water is the second mana type from the Champion attunement. &lt;br /&gt;
&lt;br /&gt;
'''Sense Water'''&lt;br /&gt;
&lt;br /&gt;
Nieve can cast &amp;quot;Sense Water&amp;quot; spells to sense through water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ice Mana ====&lt;br /&gt;
Nieve can form ice mana by mixing her enhancement and water mana. &lt;br /&gt;
&lt;br /&gt;
'''Frost Form'''&lt;br /&gt;
&lt;br /&gt;
'Frost Form' reinforces her skin to be hard to cut and gives resistance to mental attacks. &lt;br /&gt;
&lt;br /&gt;
'''Ice Sword'''&lt;br /&gt;
&lt;br /&gt;
With the word &amp;quot;freeze&amp;quot;, Nieve can grow ice along her sword and it takes the form of a massive, doubled edged blade in the style of a zanbatou. &lt;br /&gt;
&lt;br /&gt;
'''Ice Field'''&lt;br /&gt;
&lt;br /&gt;
Nieve can cover the area around her in ice which surrounds the ankles of her opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Mental Mana ====&lt;br /&gt;
Nieve knows very few mental mana spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Paladin Attunement ===&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Nieve_Yukihara&amp;diff=7506</id>
		<title>Nieve Yukihara</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Nieve_Yukihara&amp;diff=7506"/>
		<updated>2024-04-11T18:21:59Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|attunement1=Champion&lt;br /&gt;
|attunement-location1=Mind&lt;br /&gt;
|attunement2=Paladin&lt;br /&gt;
|attunement-location2=Heart&lt;br /&gt;
|Occupation=Climber&lt;br /&gt;
|Species=Human&lt;br /&gt;
|nation1=Dalenos&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Shattered Legacy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nieve Yukihara is one of the main characters in the Shattered Legacy series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and [[Crystal Marks]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Champion]]||Enhancement&lt;br /&gt;
||Water&lt;br /&gt;
||Mental&lt;br /&gt;
||Champions focus on both defense and crowd control using ice, and self-buffs using enhancement&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Light&lt;br /&gt;
||Transference&lt;br /&gt;
||TBA&lt;br /&gt;
||Paladins can draw power from their patron during times of great need.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Champion Attunement ===&lt;br /&gt;
Nieve has the Champion attunement at Citrine level which means she has access to enhancement and water mana, which she can combine into ice mana, and mental mana. Nieve has a shroud, a magical aura that slows down or stops attacks, from her attunement. The attunement mark is on her forehead which means she can cast spells that impact her own body through just mental focus. Her attunement gives her some resistance to mental manipulation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhancement Mana ====&lt;br /&gt;
Using enhancement mana helps passively build up physical strength.&lt;br /&gt;
&lt;br /&gt;
'''Enhance Strength'''&lt;br /&gt;
&lt;br /&gt;
'Enhance Strength' doubles her physical strength which makes her stronger and faster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Water Mana ====&lt;br /&gt;
Water is the second mana type from the Champion attunement. &lt;br /&gt;
&lt;br /&gt;
'''Sense Water'''&lt;br /&gt;
&lt;br /&gt;
Nieve can cast &amp;quot;Sense Water&amp;quot; spells to sense through water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ice Mana ====&lt;br /&gt;
Nieve can form ice mana by mixing her enhancement and water mana. &lt;br /&gt;
&lt;br /&gt;
'''Frost Form'''&lt;br /&gt;
&lt;br /&gt;
'Frost Form' reinforces her skin to be hard to cut and gives resistance to mental attacks. &lt;br /&gt;
&lt;br /&gt;
'''Ice Sword'''&lt;br /&gt;
&lt;br /&gt;
With the word &amp;quot;freeze&amp;quot;, Nieve can grow ice along her sword and it takes the form of a massive, doubled edged blade in the style of a zanbatou. &lt;br /&gt;
&lt;br /&gt;
'''Ice Field'''&lt;br /&gt;
&lt;br /&gt;
Nieve can cover the area around her in ice which surrounds the ankles of her opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Mental Mana ====&lt;br /&gt;
Nieve knows very few mental mana spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Paladin Attunement ===&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Seiji_Hayden&amp;diff=7504</id>
		<title>Seiji Hayden</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Seiji_Hayden&amp;diff=7504"/>
		<updated>2024-04-11T14:04:58Z</updated>

		<summary type="html">&lt;p&gt;Tr0yseph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Seer&lt;br /&gt;
|attunement-location1=Hand&lt;br /&gt;
|attunement2=Controller&lt;br /&gt;
|attunement-location2=Heart&lt;br /&gt;
&lt;br /&gt;
|Occupation= Climber&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Dalenos&lt;br /&gt;
|Series=[[Shattered Legacy]]&lt;br /&gt;
}}&lt;br /&gt;
Seiji &amp;quot;Sage&amp;quot; Hayden is a [[Seer]] spire climber.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Appropriate for his attunement, Sage likes to think before he acts. However, he can freeze up when overwhelmed.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Crystal Awakening]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Lani]]&lt;br /&gt;
;[[Nieve Yukihara]]&lt;br /&gt;
;[[Emiko]]&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer]]&lt;br /&gt;
||Hand&lt;br /&gt;
||Mental&lt;br /&gt;
||Light&lt;br /&gt;
||Death&lt;br /&gt;
||Seers are capable of divining potential futures.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
;Enchanted glasses: Enhances his divination abilities, allowing him to see into tower portals prior to entering them.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Tr0yseph</name></author>
	</entry>
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