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	<id>https://wydds.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jeo2134</id>
	<title>Wydd's Wiki - User contributions [en]</title>
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	<updated>2026-06-10T04:11:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wydds.wiki/w/index.php?title=Donovan_Tailor&amp;diff=7744</id>
		<title>Donovan Tailor</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Donovan_Tailor&amp;diff=7744"/>
		<updated>2025-04-24T07:21:47Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Aliases=Edon&lt;br /&gt;
|Titles=Ascended, God of Ascension&lt;br /&gt;
|other-powers=Artifact Sorcery&lt;br /&gt;
|Occupation=God (Formerly), Head of Edonate religion (Formerly)&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Edon was once the ruler of [[Orlyn]], until he was deposed in a coup. He was the leader of the pantheon of self-made “deities”, who used a form of sorcery drawn from dominion marked items to empower themselves.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Edon appears to be 30 to 35 years old. He has brown hair in a pony tail. He only has faint smile lines. His eyes are the only part of him that show age.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
In the past Donovan preached that humanity shroud strive towards godhood but he felt as if he were punished by the gods after his magic was stolen. Before he lost his magic, he truly believed in sharing knowledge to improve the lives of all. He believes himself as being abandoned by everyone and claimed himself as a god so that the people would have a god that actually cares for them. He is a good talker, managing to found a religion around himself. Donovan did work on solutions to help the uvar children but he did also experiment on them. Edon is quite logical and very smart. Blake Hartigan calls Edon &amp;quot;one of the most paranoid men I've ever met.&amp;quot; Edon originally wanted to share his knowledge of magic but determined it to be too risky and eventually erased parts of his own knowledge. When questioned by [[Velas Jaldin|Velas]] whilst he was imprisoned, Edon tries to gather information and manipulate her. Edon was willing to cheat in [[Taelien Salaris|Taelien's]] battle against his warriors. &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Morella]]: Morella is Edon's research partner. They worked together on the Rethri and uvar projects and worked to restore Edon's magic. He and Morella each know parts of the information for their work so they need each other to continue. Edon is ever grateful to Morella for inspiring him to study the 'Eru' phrase he received. &lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Sytira]]: Edon was once a follower of Sytira but he developed a great anger toward Sytira as he believed that she severed him from his sorcery as a punishment for speaking of mortals trying to reach godhood. However, he is informed by Velas that it was most likely a Vae'kes that stole his sorcery so his current feelings towards the goddess Sytira are unknown.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Edon's magic was stolen from him  making him fully incapable of using dominion sorcery. He manages to use magic by connecting himself to dominion marked items and reverse engineering the phrase his spell gave him when his magic was severed. Edon has no sorcerous aura.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
After Dononvan's sorcery was taken from him, he began to experiment with connecting himself to dominion marked items. This alone was not enough for Dononvan, who managed to reverse engineer the 'Eru' phrase from his magic's theft to produce a number of different phrases which invoke his dominion marked items in various ways. He used this power to masquerade as a god.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item||Function&lt;br /&gt;
|-&lt;br /&gt;
|Heartlance&lt;br /&gt;
||The Heartlance is an artifact lance that can apply a haste effect to the wielder. Even without having the Heartlance on him, Edon can siphon off energy from its haste function because of his artifact mark connecting him to the effect. The phrase &amp;quot;Eru elan lav kor taris&amp;quot; produces a powerful shockwave that launches people nearby around for a dozen yards. &lt;br /&gt;
|-&lt;br /&gt;
|Hartigan’s Star Prototype 17&lt;br /&gt;
||Hartigan's Star Prototype 17 is a dominion marked ring created by Blake Hartigan which was given to Donovan. The ring pulls essence from the Dominion of Flame and allows the user to use flame sorcery. The phrase &amp;quot;Eru volar shen taris&amp;quot; ceates blue-white flames from the Hartigan's Star prototype. When Lydia used this chant with the same ring it was enough to threaten the Vae'kes Sterling. The &amp;quot;Eru volar shen taris&amp;quot; spell is a radiance spell.&amp;lt;ref name=&amp;quot;AMA&amp;quot;&amp;gt;[https://www.reddit.com/r/podiumentertainment/comments/1k63vxr/comment/moqlkyo/?context=3 ''Reddit-AMA]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|Myros' Armour&lt;br /&gt;
||Myros' armour was dominion marked with a number of enchantments including durability and teleportation. Edon has linked himself to the teleportation function and can teleport the armour and whoever is wearing it away. The phrase &amp;quot;Eru volar proter taris&amp;quot; reinforces the body considerably or creates phantasmal armour. Edon never used this phrase but the phrase was found in his notes. Myros' helmet has sound sorcery abilities and Edon demonstrated ability with sound sorcery so he has likely linked to the helmet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Eru Phrases ====&lt;br /&gt;
Edon also has some 'Eru' phrases for artifacts that have not been seen. &lt;br /&gt;
&lt;br /&gt;
'''Eru volis mar sharu taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru volis mar sharu taris' is a counter sorcery ability on a huge scale. This phrase removed all sorcerous effects over a huge area. This seems to be a replication of the gifts of Sytira.&lt;br /&gt;
&lt;br /&gt;
'''Eru volar esu raval taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru volar esu raval taris' is a spell that removed Lydia's invisibility and barrier. Some kind of anti-magic ability.&lt;br /&gt;
&lt;br /&gt;
'''Tesh molain sol ko Eru ravel lares taris'''&lt;br /&gt;
&lt;br /&gt;
'Tesh molain sol ko Eru ravel lares taris' is a phrase Edon has written down in his notes.&lt;br /&gt;
&lt;br /&gt;
'''Eru len kor vesu et taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru len kor vesu et taris' is another phrase from Edon's research notes. &lt;br /&gt;
&lt;br /&gt;
'''Eru ravel lares taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru ravel lares taris' is the phrase Edon received when his sorcery was stolen. He worked out the rest of the 'Eru' phrases from this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rethri Bonding ====&lt;br /&gt;
Edon experimented for years with Rethri and uvar people. He spent a long time working on breaking and remaking Rethri dominion bonds. Edon wanted to swap which dominions Rethri were bonded to. This was done so that he could restore the uvar, crippled Rethri children with no functioning dominion bonds, and heal them.&lt;br /&gt;
&lt;br /&gt;
However, Edon also came up with a theoretical use for the uvar: essence batteries. He would link the uvar to a dominion and then link the uvar to himself. He would keep the uvar is stasis until he needed power and then he would rip power through the uvar as needed. Edon claims that he would have used the uvar batteries as sources of dominion essence so that he could make dominion bonded items to heal the other uvar. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enchanting ====&lt;br /&gt;
Edon knows about enchanting from his apprenticeship with [[Blake Hartigan]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Marking =====&lt;br /&gt;
Dominion marking is a rare type of enchanting on Mythralis. Dominion marks can connect things to dominions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Immortality ====&lt;br /&gt;
Edon is supposedly immortal, seeming to become younger after ascending to &amp;quot;godhood&amp;quot; and then not aging. The method of how this works is unknown.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Donovan_Tailor&amp;diff=7743</id>
		<title>Donovan Tailor</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Donovan_Tailor&amp;diff=7743"/>
		<updated>2025-04-24T07:17:52Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Aliases=Edon&lt;br /&gt;
|Titles=Ascended, God of Ascension&lt;br /&gt;
|other-powers=Artifact Sorcery&lt;br /&gt;
|Occupation=God (Formerly), Head of Edonate religion (Formerly)&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Edon was once the ruler of [[Orlyn]], until he was deposed in a coup. He was the leader of the pantheon of self-made “deities”, who used a form of sorcery drawn from dominion marked items to empower themselves.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Edon appears to be 30 to 35 years old. He has brown hair in a pony tail. He only has faint smile lines. His eyes are the only part of him that show age.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
In the past Donovan preached that humanity shroud strive towards godhood but he felt as if he were punished by the gods after his magic was stolen. Before he lost his magic, he truly believed in sharing knowledge to improve the lives of all. He believes himself as being abandoned by everyone and claimed himself as a god so that the people would have a god that actually cares for them. He is a good talker, managing to found a religion around himself. Donovan did work on solutions to help the uvar children but he did also experiment on them. Edon is quite logical and very smart. Blake Hartigan calls Edon &amp;quot;one of the most paranoid men I've ever met.&amp;quot; Edon originally wanted to share his knowledge of magic but determined it to be too risky and eventually erased parts of his own knowledge. When questioned by [[Velas Jaldin|Velas]] whilst he was imprisoned, Edon tries to gather information and manipulate her. Edon was willing to cheat in [[Taelien Salaris|Taelien's]] battle against his warriors. &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Morella]]: Morella is Edon's research partner. They worked together on the Rethri and uvar projects and worked to restore Edon's magic. He and Morella each know parts of the information for their work so they need each other to continue. Edon is ever grateful to Morella for inspiring him to study the 'Eru' phrase he received. &lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Sytira]]: Edon was once a follower of Sytira but he developed a great anger toward Sytira as he believed that she severed him from his sorcery as a punishment for speaking of mortals trying to reach godhood. However, he is informed by Velas that it was most likely a Vae'kes that stole his sorcery so his current feelings towards the goddess Sytira are unknown.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Edon's magic was stolen from him  making him fully incapable of using dominion sorcery. He manages to use magic by connecting himself to dominion marked items and reverse engineering the phrase his spell gave him when his magic was severed. Edon has no sorcerous aura.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
After Dononvan's sorcery was taken from him, he began to experiment with connecting himself to dominion marked items. This alone was not enough for Dononvan, who managed to reverse engineer the 'Eru' phrase from his magic's theft to produce a number of different phrases which invoke his dominion marked items in various ways. He used this power to masquerade as a god.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item||Function&lt;br /&gt;
|-&lt;br /&gt;
|Heartlance&lt;br /&gt;
||The Heartlance is an artifact lance that can apply a haste effect to the wielder. Even without having the Heartlance on him, Edon can siphon off energy from its haste function because of his artifact mark connecting him to the effect. The phrase &amp;quot;Eru elan lav kor taris&amp;quot; produces a powerful shockwave that launches people nearby around for a dozen yards. &lt;br /&gt;
|-&lt;br /&gt;
|Hartigan’s Star Prototype 17&lt;br /&gt;
||Hartigan's Star Prototype 17 is a dominion marked ring created by Blake Hartigan which was given to Donovan. The ring pulls essence from the Dominion of Flame and allows the user to use flame sorcery. The phrase &amp;quot;Eru volar shen taris&amp;quot; ceates blue-white flames from the Hartigan's Star prototype. When Lydia used this chant with the same ring it was enough to threaten the Vae'kes Sterling. The &amp;quot;Eru volar shen taris&amp;quot; spell is a radiance spell.&lt;br /&gt;
|-&lt;br /&gt;
|Myros' Armour&lt;br /&gt;
||Myros' armour was dominion marked with a number of enchantments including durability and teleportation. Edon has linked himself to the teleportation function and can teleport the armour and whoever is wearing it away. The phrase &amp;quot;Eru volar proter taris&amp;quot; reinforces the body considerably or creates phantasmal armour. Edon never used this phrase but the phrase was found in his notes. Myros' helmet has sound sorcery abilities and Edon demonstrated ability with sound sorcery so he has likely linked to the helmet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Eru Phrases ====&lt;br /&gt;
Edon also has some 'Eru' phrases for artifacts that have not been seen. &lt;br /&gt;
&lt;br /&gt;
'''Eru volis mar sharu taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru volis mar sharu taris' is a counter sorcery ability on a huge scale. This phrase removed all sorcerous effects over a huge area. This seems to be a replication of the gifts of Sytira.&lt;br /&gt;
&lt;br /&gt;
'''Eru volar esu raval taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru volar esu raval taris' is a spell that removed Lydia's invisibility and barrier. Some kind of anti-magic ability.&lt;br /&gt;
&lt;br /&gt;
'''Tesh molain sol ko Eru ravel lares taris'''&lt;br /&gt;
&lt;br /&gt;
'Tesh molain sol ko Eru ravel lares taris' is a phrase Edon has written down in his notes.&lt;br /&gt;
&lt;br /&gt;
'''Eru len kor vesu et taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru len kor vesu et taris' is another phrase from Edon's research notes. &lt;br /&gt;
&lt;br /&gt;
'''Eru ravel lares taris'''&lt;br /&gt;
&lt;br /&gt;
'Eru ravel lares taris' is the phrase Edon received when his sorcery was stolen. He worked out the rest of the 'Eru' phrases from this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rethri Bonding ====&lt;br /&gt;
Edon experimented for years with Rethri and uvar people. He spent a long time working on breaking and remaking Rethri dominion bonds. Edon wanted to swap which dominions Rethri were bonded to. This was done so that he could restore the uvar, crippled Rethri children with no functioning dominion bonds, and heal them.&lt;br /&gt;
&lt;br /&gt;
However, Edon also came up with a theoretical use for the uvar: essence batteries. He would link the uvar to a dominion and then link the uvar to himself. He would keep the uvar is stasis until he needed power and then he would rip power through the uvar as needed. Edon claims that he would have used the uvar batteries as sources of dominion essence so that he could make dominion bonded items to heal the other uvar. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enchanting ====&lt;br /&gt;
Edon knows about enchanting from his apprenticeship with [[Blake Hartigan]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Marking =====&lt;br /&gt;
Dominion marking is a rare type of enchanting on Mythralis. Dominion marks can connect things to dominions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Immortality ====&lt;br /&gt;
Edon is supposedly immortal, seeming to become younger after ascending to &amp;quot;godhood&amp;quot; and then not aging. The method of how this works is unknown.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Dawnbringer&amp;diff=7737</id>
		<title>Dawnbringer</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Dawnbringer&amp;diff=7737"/>
		<updated>2025-03-14T17:46:34Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Dawn, Sword of Dawn's Bright Light&lt;br /&gt;
|Titles=Sacred Sword of Light&lt;br /&gt;
|dominion-sorcery1=Light&lt;br /&gt;
|dominion-sorcery2=Spirit&lt;br /&gt;
|dominion-sorcery3=Stability&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dawnbringer is a sentient sword, and is one of the [[Six Sacred Swords]]. She is wielded by [[Keras Selyrian]], and is also bonded to [[Reika]]. She is associated with light magic, and possesses several powerful light-based abilities.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7601</id>
		<title>Vae'kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7601"/>
		<updated>2024-09-27T21:34:12Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
The Vae'kes are demigod &amp;quot;children&amp;quot; of [[Vaelien]] (sometimes Vae'lien) who all have the ability to permanently steal magic from others. The Vae'kes are very resilient and hard to hurt. It is unclear if the Vae'kes are really the children of Vaelien or something else. They are believed to be immortal. Vae'kes are typically slightly weaker to light and light-based mana types. They are known as Children of the Tyrant on Kaldwyn.&lt;br /&gt;
&lt;br /&gt;
The personalities of the Vae'kes are warped by their build up of Vae essence. Some of the Vae'kes lean into this change heavily and others take extreme measures to retain their sense of self. This creates something of a factional divide.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1193671316373524600 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Vae'kes magic theft interacts with multiple layers of self, however, the interaction with the layers are just a component of the theft, not how it works.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1042148265459732500 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Vae'kes generally translates to &amp;quot;that which takes&amp;quot; (kes meaning &amp;quot;that which&amp;quot;, vae meaning &amp;quot;take&amp;quot;).&amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/795778531976019968 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Vae'kes ==&lt;br /&gt;
&lt;br /&gt;
* [[Aayara Haven|Aayara]] - One of the eldest Vae'kes, known as the Lady of Thieves. She is &amp;quot;tremendously ancient&amp;quot; and even gods fear her. She is known for stealth, illusions and concealment powers.&lt;br /&gt;
&lt;br /&gt;
* Jacinth - Another of the eldest Vae'kes, known as the Blackstone Assassin. The rival/lover/sibling of Aayara. Jacinth kills people before they can respond.&lt;br /&gt;
&lt;br /&gt;
* [[Jonathan Sterling|Sterling]] - Has strong defensive power.&lt;br /&gt;
&lt;br /&gt;
* Diamond - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Sharp - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* [[Saffron]] - Has overwhelming regenerative power.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7600</id>
		<title>Vae'kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7600"/>
		<updated>2024-09-27T21:33:26Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
The Vae'kes are demigod &amp;quot;children&amp;quot; of [[Vaelien]] (sometimes Vae'lien) who all have the ability to permanently steal magic from others. The Vae'kes are very resilient and hard to hurt. It is unclear if the Vae'kes are really the children of Vaelien or something else. They are believed to be immortal. Vae'kes are typically slightly weaker to light and light-based mana types. They are known as Children of the Tyrant on Kaldwyn.&lt;br /&gt;
&lt;br /&gt;
The personalities of the Vae'kes are warped by their build up of Vae essence. Some of the Vae'kes lean into this change heavily and others take extreme measures to retain their sense of self. This creates something of a factional divide.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1193671316373524600 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Vae'kes magic theft interacts with multiple layers of self, however, the interaction with the layers are just a component of the theft, not how it works.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1042148265459732500 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Vae'kes generally translates to &amp;quot;that which takes&amp;quot; (kes meaning that, vae meaning take).&amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/795778531976019968 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Vae'kes ==&lt;br /&gt;
&lt;br /&gt;
* [[Aayara Haven|Aayara]] - One of the eldest Vae'kes, known as the Lady of Thieves. She is &amp;quot;tremendously ancient&amp;quot; and even gods fear her. She is known for stealth, illusions and concealment powers.&lt;br /&gt;
&lt;br /&gt;
* Jacinth - Another of the eldest Vae'kes, known as the Blackstone Assassin. The rival/lover/sibling of Aayara. Jacinth kills people before they can respond.&lt;br /&gt;
&lt;br /&gt;
* [[Jonathan Sterling|Sterling]] - Has strong defensive power.&lt;br /&gt;
&lt;br /&gt;
* Diamond - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Sharp - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* [[Saffron]] - Has overwhelming regenerative power.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Sera_Cadence&amp;diff=7599</id>
		<title>Sera Cadence</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Sera_Cadence&amp;diff=7599"/>
		<updated>2024-09-15T10:37:08Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Summoner&lt;br /&gt;
|attunement-location1=Lung&lt;br /&gt;
|attunement2=Invoker&lt;br /&gt;
|attunement-location2=Lung&lt;br /&gt;
|attunement-note2=Replaced Summoner&lt;br /&gt;
|crystal-mark1=Density&lt;br /&gt;
|crystal-mark-location1=Hand&lt;br /&gt;
|crystal-shrine1=Transcendence&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
Sera Cadence, also known as Sera Shard&amp;lt;ref name=&amp;quot;aa&amp;quot;&amp;gt;''Sufficiently Advanced Magic''&amp;lt;/ref&amp;gt;, is the sister of [[Corin Cadence]], and an [[Invoker]] with a contract to the God Serpent Seiryu. She was recently suffering from ice forming on her body after Saffron punched through her and Aayara saved her. Sera is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Dark hair with curl pattern. She has grey eyes like Magnus. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sera is intelligent and extroverted.  &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
;[[Corin Cadence]]&lt;br /&gt;
;[[Tristan Cadence]]&lt;br /&gt;
;[[Magnus Cadence]]&lt;br /&gt;
;[[Laura Lyran]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Patrick Wayland]]&lt;br /&gt;
;[[Marissa Callahan]]&lt;br /&gt;
;[[Keras Selyrian]]&lt;br /&gt;
;Roland&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and Crystal Marks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Base Attunement||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Invoker]]&amp;lt;ref name=&amp;quot;aa2&amp;quot;&amp;gt;''On the Shoulders of Giants''&amp;lt;/ref&amp;gt;||[[Summoner]]||Lung||TBA||TBA||TBA||&lt;br /&gt;
Allows a mage to draw power directly from their summoned monsters, rather than just casting their spells with their own mana supply.&amp;lt;ref name=&amp;quot;aa2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Density Crystal Mark]]&amp;lt;ref name=&amp;quot;aa3&amp;quot;&amp;gt;''The Torch that Ignites the Stars''&amp;lt;/ref&amp;gt;||NA||Hand||Density&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;||-||-|| &lt;br /&gt;
Allows Sera to draw on Density mana through her bond with the Transcendence Crystal.&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Invoker Attunement ===&lt;br /&gt;
Sera has an ascended attunement, Invoker. It is an ascended Summoner attunement and they are very similar with Invoker allowing Sera to draw on the mana and abilities from her summoned creatures. She can form contracts and bind monsters. Sera has a shroud, a magical aura that slows down or stops attacks, from her attunement. She is a lung marked attuned so she typically uses incantations with her spells. She can cast a binding spell that allows her to make weak copies of monsters with the word &amp;quot;bind&amp;quot; and if the monster is intelligent she can form a contract in which they exchange mana. Each bound and contracted creature costs Sera some of her mana pool but as an Invoker her pool grows faster than most other attunements. The Invoker attunement gives access to air and transference mana which can be combined to form travel mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Invoker Function ====&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===== Contracts =====&lt;br /&gt;
Sera has made a number of contracts with different monsters, some of them enabling her use of their mana types. Sera frequently summons copies of her contracted monsters to aid her in battle. If she 'invokes' her contracts she can draw on their mana pool and spells.&lt;br /&gt;
&lt;br /&gt;
;[[Seiryu]]&lt;br /&gt;
Sera negotiated a contract with Seiryu the God Serpent during her [[Judgment]], allowing her to use ice magic&amp;lt;ref name=&amp;quot;aa&amp;quot; /&amp;gt; and grants her limited control over ice magic. Seiryu copies can only be summoned within the Spires and Sera uses the chant &amp;quot;Serpent of the deepest depths, / Mother of a thousand spawn, / Power beyond mortal grasp, / I call upon our bond. / My strength to yours is nothing, / But my soul to yours demands, / Fulfill the oath we made as one, / And come to my command! / Seiryu, I summon you.&amp;quot; Sera does not have the power to true summon Seiryu but even a fraction of Seiryu is devastatingly powerful. &lt;br /&gt;
&lt;br /&gt;
;[[Vanniv]]&lt;br /&gt;
Vanniv is a karvensi. A &amp;quot;fashion model&amp;quot;-looking monster with wings and &amp;quot;perfectly-sculpted muscles of stone.&amp;quot; He wields a number of different mana types and is frequently summoned by Sera. He is somewhat magic resistant and has intelligence to match a person. Vanniv can use ice, fire, lightning and earth mana. Sera's updated contract with Vanniv gives Sera access to earth mana.&lt;br /&gt;
&lt;br /&gt;
;[[Researcher]]&lt;br /&gt;
Researcher is a knowledge elemental. She looks like a shimmering blue woman with brown hair. She has access to mental mana and her contract with Sera allows Sera to use mental mana.&lt;br /&gt;
&lt;br /&gt;
;Susan the Spectre&lt;br /&gt;
Susan the Spectre is a ghost who wields a knife. Sera gets spirit mana from Susan. Susan's touch causes a great numbness in the touched area.&lt;br /&gt;
&lt;br /&gt;
;[[Emery Verena]]&lt;br /&gt;
Sera formed a contract with the spire formed copy of Emery Verena. The contract costs Sera next to nothing.&lt;br /&gt;
&lt;br /&gt;
;[[Transcendence Gateway Crystal]]&lt;br /&gt;
Sera managed to form a contract with the Transcendence Gateway Crystal, granting her transcendence mana. She can also summon a copy of the Crystal which can then form duplicates of it's test takers. For example, Sera summoned a copy of the Transcendence Gateway Crystal and the Crystal then formed three copies of Keras from when he took the Crystal's trial.&lt;br /&gt;
&lt;br /&gt;
;Globbulon&lt;br /&gt;
Globbulon is a slime the size of a train car. Sera has previously summoned Globbulon in the air and dropped it on top of her Lute as a strategy. &lt;br /&gt;
&lt;br /&gt;
;[[Satsuki]]&lt;br /&gt;
Satsuki is a murder serpent and a descendant of Seiryu. She looks like a tall woman with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive. Satsuki can an 'aura' of murder. It produces the taste of blood and a thumping of the heart which gets stronger as she approaches. She has three elemental shrouds. She has a great physical strength and speed and can produce a burning breath attack by consuming a bit of her fire shroud. She can also cause chest pain with a gesture and form spikes, spears, knives and blasts of red energy. She can also create a scream based breath attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Air Mana ====&lt;br /&gt;
Sera gets access to air mana from her attunement. &lt;br /&gt;
&lt;br /&gt;
'''Move Object'''&lt;br /&gt;
&lt;br /&gt;
Sera has an air spell that allows her to move objects towards her. She used the chant &amp;quot;Wyvern, I call upon our pact. Deliver this key unto me.&amp;quot; The spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
&lt;br /&gt;
'''Wind Barrier'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that holds wind back. She uses the chant &amp;quot;Wyvern, I call upon our pact! Protect us from the wind.&amp;quot; Again the spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
&lt;br /&gt;
'''Float'''&lt;br /&gt;
&lt;br /&gt;
Sera can levitate upwards with wind mana. She uses the word &amp;quot;float&amp;quot; or &amp;quot;levitate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Wind Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera can launch blasts of wind that push things away. She can also use blasts of wind to push herself. She can also produce an omni-directional wind.&lt;br /&gt;
&lt;br /&gt;
'''Flight'''&lt;br /&gt;
&lt;br /&gt;
Sera can use air mana to fly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Transference Mana ====&lt;br /&gt;
Transference mana helps build up speed. Her attunement grants transference mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ice Mana ====&lt;br /&gt;
Sera uses ice mana frequently. She can use ice mana because of her contract with Seiryu. &lt;br /&gt;
&lt;br /&gt;
'''Permafrost Cascade'''&lt;br /&gt;
&lt;br /&gt;
'Permafrost Cascade' is a spell that rains down sharp ice at Sera's enemies. She uses the chant &amp;quot;Child of the goddess, I call upon your aid. / Rain frost from the skies in a Permafrost Cascade.&amp;quot; Sera can form real ice when using this spell instead of mana constructs in the shape of ice but it costs more mana.&lt;br /&gt;
&lt;br /&gt;
'''Ice Spheres'''&lt;br /&gt;
&lt;br /&gt;
Sera can create spheres of ice that rotate around her.&lt;br /&gt;
&lt;br /&gt;
'''Ice Wall'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a wall of ice and she uses the chant &amp;quot;Ice, answer my command and form a wall.&amp;quot; She also managed to form an ice barrier with the chant &amp;quot;Frost, I invoke you to block his path.&amp;quot; She also managed the simple word &amp;quot;wall&amp;quot; to produce a barrier of ice. Following her mana scaring she learned to cast with just a hand gesture. &lt;br /&gt;
&lt;br /&gt;
'''Slip'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast a spell that forms a patch of ice to cause slipping with the word &amp;quot;slip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Platform'''&lt;br /&gt;
&lt;br /&gt;
Sera can form platforms of ice with the word &amp;quot;freeze.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Whip'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a whip of ice that she can use to grab people.&lt;br /&gt;
&lt;br /&gt;
'''Ice Dome'''&lt;br /&gt;
&lt;br /&gt;
Sera can form domes of ice with the word &amp;quot;Shell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Reverse'''&lt;br /&gt;
&lt;br /&gt;
Sera can wrestle for control of ice spells from others with the word &amp;quot;reverse&amp;quot; because Seiryu granted her some control over ice magic.&lt;br /&gt;
&lt;br /&gt;
'''Ice Daggers'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a handful of ice daggers that launch forwards with the chant &amp;quot;Winds, carry upon you blades of ice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Bridge'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a bridge of ice with the chant &amp;quot;Child of the goddess, I call upon our pact. Form a bridge of ice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Frost Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera launch launch blasts of ice. She can do so with the wave of a hand.&lt;br /&gt;
&lt;br /&gt;
'''Ice Lance/Javelins'''&lt;br /&gt;
&lt;br /&gt;
Sera can form lances and javelins of ice that launch through the air.&lt;br /&gt;
&lt;br /&gt;
'''Shatter'''&lt;br /&gt;
&lt;br /&gt;
Sera can shatter ice with the wave of a hand. &lt;br /&gt;
&lt;br /&gt;
'''Ice Control'''&lt;br /&gt;
&lt;br /&gt;
Sera can direct ice and launch it at her opponents. &lt;br /&gt;
&lt;br /&gt;
'''Ice Strands'''&lt;br /&gt;
&lt;br /&gt;
Sera can create thin lines of ice. &lt;br /&gt;
&lt;br /&gt;
'''Ice Spike'''&lt;br /&gt;
&lt;br /&gt;
Sera can form spikes of ice.&lt;br /&gt;
&lt;br /&gt;
'''Sword Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Sera can create a globe of ice which envelops a blade and wraps it in ice. She used the chant &amp;quot;Child of the goddess, / I call upon your aid, / Summon all your power, / And breathe ice upon his blade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Arctic Wind'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that creates a burst of freezing wind. This likely incorporates wind mana with the ice mana.&lt;br /&gt;
&lt;br /&gt;
'''Ice Shield'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a shield of ice.&lt;br /&gt;
&lt;br /&gt;
'''Snow Ball'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that lets her create a ball of snow.&lt;br /&gt;
&lt;br /&gt;
'''Freeze'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell which forms a ball of ice that splits and freezes whatever it touches.&lt;br /&gt;
&lt;br /&gt;
'''Hail'''&lt;br /&gt;
&lt;br /&gt;
Sera can create a hail of ice. &lt;br /&gt;
&lt;br /&gt;
'''Ice Block'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that creates a block of ice around whatever, or whoever, she touches and she says the word &amp;quot;freeze&amp;quot; when she uses this spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Seiryu Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has invoked Seiryu with the chant &amp;quot;'''Seiryu, I  invoke  you.'''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Freeze Forever'''&lt;br /&gt;
&lt;br /&gt;
This spell drastically reduces the surrounding's temperature and freezes the water in the air. This spell causes a shimmering around a targeted body and it began to form frost and force a body to be locked in place from the ice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Vanniv Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera can invoke Vanniv with the chant &amp;quot;Vanniv, I invoke your power.&amp;quot; These are the spells she used when Invoking Vanniv.&lt;br /&gt;
&lt;br /&gt;
'''Rock Armour'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast the 'Rock Armour' spell which forms a stone suit of armour around her from the neck down and creates stone wings capable of flight from the back of the armour.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Redirection'''&lt;br /&gt;
&lt;br /&gt;
Sera can shape lightning away from herself and redirect it.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Orb'''&lt;br /&gt;
&lt;br /&gt;
Sera can form an orb of lightning that she can launch at her opponent.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Bolt'''&lt;br /&gt;
&lt;br /&gt;
Sera can use lightning bolt spells.&lt;br /&gt;
&lt;br /&gt;
'''Fire Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera can use a blast of fire when invoking Vanniv.&lt;br /&gt;
&lt;br /&gt;
'''Stone Dome'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a dome of stone that can trap her enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Researcher Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has previously invoked Researcher with the chant &amp;quot;Researcher, I invoke your power.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''Divination'''&lt;br /&gt;
&lt;br /&gt;
Sera could use Researcher's divination abilities so she could avoid Mizuchi's attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Susan the Spectre Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has invoked Susan the Spectre with the chant &amp;quot;Spooky murder ghost, I invoke you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Incorporeality'''&lt;br /&gt;
&lt;br /&gt;
Sera made herself incorporeal, transparent and floating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Density Crystal Mark ===&lt;br /&gt;
Sera has a crystal mark from the Transcendence Gateway Crystal. A crystal mark is in between Dominion Sorcery and Attunements. This mark gives her density mana. It started with a small pool of 10 mana and has an efficiency ratio of 3 to 1. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Density Mana ====&lt;br /&gt;
Density mana is made from Earth and Enhancement mana. It is used to form temporary objects.&lt;br /&gt;
&lt;br /&gt;
'''Lesser Conjure  Object'''&lt;br /&gt;
&lt;br /&gt;
'Lesser Conjure  Object' forms a green crystal in Sera's hand.&lt;br /&gt;
&lt;br /&gt;
'''Perfect Prison'''&lt;br /&gt;
&lt;br /&gt;
'Perfect Prison' is a shaper box technique. It forms a solid box of density mana designed to trap an enemy. Sera uses the chant &amp;quot;perfect prison&amp;quot; when she used this spell.&lt;br /&gt;
&lt;br /&gt;
'''Chains'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast a spell that produces shackles and chains of green stone around a target. This may be a density spell.&lt;br /&gt;
&lt;br /&gt;
'''Darts'''&lt;br /&gt;
&lt;br /&gt;
Sera can launch a number of green stone darts towards her enemies with a gesture.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Ceris, the Song of Harmony]]&lt;br /&gt;
&lt;br /&gt;
Sera received Ceris from [[Katashi]]. According to him it will &amp;quot;sing for [her] - so long as her mortal heart continues to beat&amp;quot;, after which it will return to him&amp;lt;ref name=&amp;quot;aa1-23&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 23&amp;lt;/ref&amp;gt;. Ceris can absorb any type of spell it comes into contact with and release the spell at the will of the wielder. The absorption range is around 10 feet and requires mental commanding to activate. Only one spell can be stored at a time and the sword has been confirmed to be capable of storing Sapphire level spells. Sera no longer has possession of Ceris and someone else has it right now.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1118528444272222318 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace&lt;br /&gt;
&lt;br /&gt;
The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Sera to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]&lt;br /&gt;
&lt;br /&gt;
The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]&lt;br /&gt;
&lt;br /&gt;
The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific 'anchor'. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Summon Enhancing Bracers]]&lt;br /&gt;
&lt;br /&gt;
A Sunstone level enchanted item made by Corin. When activated it releases mana to be used by Sera for summoning.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Sera_Cadence&amp;diff=7598</id>
		<title>Sera Cadence</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Sera_Cadence&amp;diff=7598"/>
		<updated>2024-09-15T10:29:48Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Summoner&lt;br /&gt;
|attunement-location1=Lung&lt;br /&gt;
|attunement2=Invoker&lt;br /&gt;
|attunement-location2=Lung&lt;br /&gt;
|attunement-note2=Replaced Summoner&lt;br /&gt;
|crystal-mark1=Density&lt;br /&gt;
|crystal-mark-location1=Hand&lt;br /&gt;
|crystal-shrine1=Transcendence&lt;br /&gt;
|Occupation= Student at [[Lorian Heights Academy]]&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Valia&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
Sera Cadence, also known as Sera Shard&amp;lt;ref name=&amp;quot;aa&amp;quot;&amp;gt;''Sufficiently Advanced Magic''&amp;lt;/ref&amp;gt;, is the sister of [[Corin Cadence]], and an [[Invoker]] with a contract to the God Serpent Seiryu. She was recently suffering from ice forming on her body after Saffron punched through her and Aayara saved her. Sera is one of the main characters in the Arcane Ascension series.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Dark hair with curl pattern. She has grey eyes like Magnus. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sera is intelligent and extroverted.  &lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
;[[Corin Cadence]]&lt;br /&gt;
;[[Tristan Cadence]]&lt;br /&gt;
;[[Magnus Cadence]]&lt;br /&gt;
;[[Laura Lyran]]&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
;[[Patrick Wayland]]&lt;br /&gt;
;[[Marissa Callahan]]&lt;br /&gt;
;[[Keras Selyrian]]&lt;br /&gt;
;Roland&lt;br /&gt;
&lt;br /&gt;
=== Professors ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and Crystal Marks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Base Attunement||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Invoker]]&amp;lt;ref name=&amp;quot;aa2&amp;quot;&amp;gt;''On the Shoulders of Giants''&amp;lt;/ref&amp;gt;||[[Summoner]]||Lung||TBA||TBA||TBA||&lt;br /&gt;
Allows a mage to draw power directly from their summoned monsters, rather than just casting their spells with their own mana supply.&amp;lt;ref name=&amp;quot;aa2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Density Crystal Mark]]&amp;lt;ref name=&amp;quot;aa3&amp;quot;&amp;gt;''The Torch that Ignites the Stars''&amp;lt;/ref&amp;gt;||NA||Hand||Density&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;||-||-|| &lt;br /&gt;
Allows Sera to draw on Density mana through her bond with the Transcendence Crystal.&amp;lt;ref name=&amp;quot;aa3&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Invoker Attunement ===&lt;br /&gt;
Sera has an ascended attunement, Invoker. It is an ascended Summoner attunement and they are very similar with Invoker allowing Sera to draw on the mana and abilities from her summoned creatures. She can form contracts and bind monsters. Sera has a shroud, a magical aura that slows down or stops attacks, from her attunement. She is a lung marked attuned so she typically uses incantations with her spells. She can cast a binding spell that allows her to make weak copies of monsters with the word &amp;quot;bind&amp;quot; and if the monster is intelligent she can form a contract in which they exchange mana. Each bound and contracted creature costs Sera some of her mana pool but as an Invoker her pool grows faster than most other attunements. The Invoker attunement gives access to air and transference mana which can be combined to form travel mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Invoker Function ====&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===== Contracts =====&lt;br /&gt;
Sera has made a number of contracts with different monsters, some of them enabling her use of their mana types. Sera frequently summons copies of her contracted monsters to aid her in battle. If she 'invokes' her contracts she can draw on their mana pool and spells.&lt;br /&gt;
&lt;br /&gt;
;[[Seiryu]]&lt;br /&gt;
Sera negotiated a contract with Seiryu the God Serpent during her [[Judgment]], allowing her to use ice magic&amp;lt;ref name=&amp;quot;aa&amp;quot; /&amp;gt; and grants her limited control over ice magic. Seiryu copies can only be summoned within the Spires and Sera uses the chant &amp;quot;Serpent of the deepest depths, / Mother of a thousand spawn, / Power beyond mortal grasp, / I call upon our bond. / My strength to yours is nothing, / But my soul to yours demands, / Fulfill the oath we made as one, / And come to my command! / Seiryu, I summon you.&amp;quot; Sera does not have the power to true summon Seiryu but even a fraction of Seiryu is devastatingly powerful. &lt;br /&gt;
&lt;br /&gt;
;[[Vanniv]]&lt;br /&gt;
Vanniv is a karvensi. A &amp;quot;fashion model&amp;quot;-looking monster with wings and &amp;quot;perfectly-sculpted muscles of stone.&amp;quot; He wields a number of different mana types and is frequently summoned by Sera. He is somewhat magic resistant and has intelligence to match a person. Vanniv can use ice, fire, lightning and earth mana. Sera's updated contract with Vanniv gives Sera access to earth mana.&lt;br /&gt;
&lt;br /&gt;
;[[Researcher]]&lt;br /&gt;
Researcher is a knowledge elemental. She looks like a shimmering blue woman with brown hair. She has access to mental mana and her contract with Sera allows Sera to use mental mana.&lt;br /&gt;
&lt;br /&gt;
;Susan the Spectre&lt;br /&gt;
Susan the Spectre is a ghost who wields a knife. Sera gets spirit mana from Susan. Susan's touch causes a great numbness in the touched area.&lt;br /&gt;
&lt;br /&gt;
;[[Emery Verena]]&lt;br /&gt;
Sera formed a contract with the spire formed copy of Emery Verena. The contract costs Sera next to nothing.&lt;br /&gt;
&lt;br /&gt;
;[[Transcendence Gateway Crystal]]&lt;br /&gt;
Sera managed to form a contract with the Transcendence Gateway Crystal, granting her transcendence mana. She can also summon a copy of the Crystal which can then form duplicates of it's test takers. For example, Sera summoned a copy of the Transcendence Gateway Crystal and the Crystal then formed three copies of Keras from when he took the Crystal's trial.&lt;br /&gt;
&lt;br /&gt;
;Globbulon&lt;br /&gt;
Globbulon is a slime the size of a train car. Sera has previously summoned Globbulon in the air and dropped it on top of her Lute as a strategy. &lt;br /&gt;
&lt;br /&gt;
;[[Satsuki]]&lt;br /&gt;
Satsuki is a murder serpent and a descendant of Seiryu. She looks like a tall woman with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive. Satsuki can an 'aura' of murder. It produces the taste of blood and a thumping of the heart which gets stronger as she approaches. She has three elemental shrouds. She has a great physical strength and speed and can produce a burning breath attack by consuming a bit of her fire shroud. She can also cause chest pain with a gesture and form spikes, spears, knives and blasts of red energy. She can also create a scream based breath attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Air Mana ====&lt;br /&gt;
Sera gets access to air mana from her attunement. &lt;br /&gt;
&lt;br /&gt;
'''Move Object'''&lt;br /&gt;
&lt;br /&gt;
Sera has an air spell that allows her to move objects towards her. She used the chant &amp;quot;Wyvern, I call upon our pact. Deliver this key unto me.&amp;quot; The spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
&lt;br /&gt;
'''Wind Barrier'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that holds wind back. She uses the chant &amp;quot;Wyvern, I call upon our pact! Protect us from the wind.&amp;quot; Again the spell does not actually require a contract with a wyvern because Sera has air mana from her attunement naturally. &lt;br /&gt;
&lt;br /&gt;
'''Float'''&lt;br /&gt;
&lt;br /&gt;
Sera can levitate upwards with wind mana. She uses the word &amp;quot;float&amp;quot; or &amp;quot;levitate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Wind Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera can launch blasts of wind that push things away. She can also use blasts of wind to push herself. She can also produce an omni-directional wind.&lt;br /&gt;
&lt;br /&gt;
'''Flight'''&lt;br /&gt;
&lt;br /&gt;
Sera can use air mana to fly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Transference Mana ====&lt;br /&gt;
Transference mana helps build up speed. Her attunement grants transference mana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ice Mana ====&lt;br /&gt;
Sera uses ice mana frequently. She can use ice mana because of her contract with Seiryu. &lt;br /&gt;
&lt;br /&gt;
'''Permafrost Cascade'''&lt;br /&gt;
&lt;br /&gt;
'Permafrost Cascade' is a spell that rains down sharp ice at Sera's enemies. She uses the chant &amp;quot;Child of the goddess, I call upon your aid. / Rain frost from the skies in a Permafrost Cascade.&amp;quot; Sera can form real ice when using this spell instead of mana constructs in the shape of ice but it costs more mana.&lt;br /&gt;
&lt;br /&gt;
'''Ice Spheres'''&lt;br /&gt;
&lt;br /&gt;
Sera can create spheres of ice that rotate around her.&lt;br /&gt;
&lt;br /&gt;
'''Ice Wall'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a wall of ice and she uses the chant &amp;quot;Ice, answer my command and form a wall.&amp;quot; She also managed to form an ice barrier with the chant &amp;quot;Frost, I invoke you to block his path.&amp;quot; She also managed the simple word &amp;quot;wall&amp;quot; to produce a barrier of ice. Following her mana scaring she learned to cast with just a hand gesture. &lt;br /&gt;
&lt;br /&gt;
'''Slip'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast a spell that forms a patch of ice to cause slipping with the word &amp;quot;slip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Platform'''&lt;br /&gt;
&lt;br /&gt;
Sera can form platforms of ice with the word &amp;quot;freeze.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Whip'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a whip of ice that she can use to grab people.&lt;br /&gt;
&lt;br /&gt;
'''Ice Dome'''&lt;br /&gt;
&lt;br /&gt;
Sera can form domes of ice with the word &amp;quot;Shell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Reverse'''&lt;br /&gt;
&lt;br /&gt;
Sera can wrestle for control of ice spells from others with the word &amp;quot;reverse&amp;quot; because Seiryu granted her some control over ice magic.&lt;br /&gt;
&lt;br /&gt;
'''Ice Daggers'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a handful of ice daggers that launch forwards with the chant &amp;quot;Winds, carry upon you blades of ice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Ice Bridge'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a bridge of ice with the chant &amp;quot;Child of the goddess, I call upon our pact. Form a bridge of ice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Frost Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera launch launch blasts of ice. She can do so with the wave of a hand.&lt;br /&gt;
&lt;br /&gt;
'''Ice Lance/Javelins'''&lt;br /&gt;
&lt;br /&gt;
Sera can form lances and javelins of ice that launch through the air.&lt;br /&gt;
&lt;br /&gt;
'''Shatter'''&lt;br /&gt;
&lt;br /&gt;
Sera can shatter ice with the wave of a hand. &lt;br /&gt;
&lt;br /&gt;
'''Ice Control'''&lt;br /&gt;
&lt;br /&gt;
Sera can direct ice and launch it at her opponents. &lt;br /&gt;
&lt;br /&gt;
'''Ice Strands'''&lt;br /&gt;
&lt;br /&gt;
Sera can create thin lines of ice. &lt;br /&gt;
&lt;br /&gt;
'''Ice Spike'''&lt;br /&gt;
&lt;br /&gt;
Sera can form spikes of ice.&lt;br /&gt;
&lt;br /&gt;
'''Sword Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Sera can create a globe of ice which envelops a blade and wraps it in ice. She used the chant &amp;quot;Child of the goddess, / I call upon your aid, / Summon all your power, / And breathe ice upon his blade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Arctic Wind'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that creates a burst of freezing wind. This likely incorporates wind mana with the ice mana.&lt;br /&gt;
&lt;br /&gt;
'''Ice Shield'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a shield of ice.&lt;br /&gt;
&lt;br /&gt;
'''Snow Ball'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that lets her create a ball of snow.&lt;br /&gt;
&lt;br /&gt;
'''Freeze'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell which forms a ball of ice that splits and freezes whatever it touches.&lt;br /&gt;
&lt;br /&gt;
'''Hail'''&lt;br /&gt;
&lt;br /&gt;
Sera can create a hail of ice. &lt;br /&gt;
&lt;br /&gt;
'''Ice Block'''&lt;br /&gt;
&lt;br /&gt;
Sera has a spell that creates a block of ice around whatever, or whoever, she touches and she says the word &amp;quot;freeze&amp;quot; when she uses this spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Seiryu Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has invoked Seiryu with the chant &amp;quot;'''Seiryu, I  invoke  you.'''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Freeze Forever'''&lt;br /&gt;
&lt;br /&gt;
This spell drastically reduces the surrounding's temperature and freezes the water in the air. This spell causes a shimmering around a targeted body and it began to form frost and force a body to be locked in place from the ice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Vanniv Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera can invoke Vanniv with the chant &amp;quot;Vanniv, I invoke your power.&amp;quot; These are the spells she used when Invoking Vanniv.&lt;br /&gt;
&lt;br /&gt;
'''Rock Armour'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast the 'Rock Armour' spell which forms a stone suit of armour around her from the neck down and creates stone wings capable of flight from the back of the armour.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Redirection'''&lt;br /&gt;
&lt;br /&gt;
Sera can shape lightning away from herself and redirect it.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Orb'''&lt;br /&gt;
&lt;br /&gt;
Sera can form an orb of lightning that she can launch at her opponent.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Bolt'''&lt;br /&gt;
&lt;br /&gt;
Sera can use lightning bolt spells.&lt;br /&gt;
&lt;br /&gt;
'''Fire Blast'''&lt;br /&gt;
&lt;br /&gt;
Sera can use a blast of fire when invoking Vanniv.&lt;br /&gt;
&lt;br /&gt;
'''Stone Dome'''&lt;br /&gt;
&lt;br /&gt;
Sera can form a dome of stone that can trap her enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Researcher Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has previously invoked Researcher with the chant &amp;quot;Researcher, I invoke your power.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''Divination'''&lt;br /&gt;
&lt;br /&gt;
Sera could use Researcher's divination abilities so she could avoid Mizuchi's attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Susan the Spectre Invocation ====&lt;br /&gt;
&lt;br /&gt;
'''Invoking'''&lt;br /&gt;
&lt;br /&gt;
Sera has invoked Susan the Spectre with the chant &amp;quot;Spooky murder ghost, I invoke you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Incorporeality'''&lt;br /&gt;
&lt;br /&gt;
Sera made herself incorporeal, transparent and floating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Density Crystal Mark ===&lt;br /&gt;
Sera has a crystal mark from the Transcendence Gateway Crystal. A crystal mark is in between Dominion Sorcery and Attunements. This mark gives her density mana. It started with a small pool of 10 mana and has an efficiency ratio of 3 to 1. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Density Mana ====&lt;br /&gt;
Density mana is made from Earth and Enhancement mana. It is used to form temporary objects.&lt;br /&gt;
&lt;br /&gt;
'''Lesser Conjure  Object'''&lt;br /&gt;
&lt;br /&gt;
'Lesser Conjure  Object' forms a green crystal in Sera's hand.&lt;br /&gt;
&lt;br /&gt;
'''Perfect Prison'''&lt;br /&gt;
&lt;br /&gt;
'Perfect Prison' is a shaper box technique. It forms a solid box of density mana designed to trap an enemy. Sera uses the chant &amp;quot;perfect prison&amp;quot; when she used this spell.&lt;br /&gt;
&lt;br /&gt;
'''Chains'''&lt;br /&gt;
&lt;br /&gt;
Sera can cast a spell that produces shackles and chains of green stone around a target. This may be a density spell.&lt;br /&gt;
&lt;br /&gt;
'''Darts'''&lt;br /&gt;
&lt;br /&gt;
Sera can launch a number of green stone darts towards her enemies with a gesture.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Ceris, the Song of Harmony]]&lt;br /&gt;
&lt;br /&gt;
Sera received Ceris from [[Katashi]]. According to him it will &amp;quot;sing for [her] - so long as her mortal heart continues to beat&amp;quot;, after which it will return to him&amp;lt;ref name=&amp;quot;aa1-23&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 23&amp;lt;/ref&amp;gt;. Ceris can absorb any type of spell it comes into contact with and release the spell at the will of the wielder. The absorption range is around 10 feet and requires mental commanding to activate. Only one spell can be stored at a time and the sword has been confirmed to be capable of storing Sapphire level spells. Sera no longer has possession of Ceris and someone else has it right now.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1118528444272222318 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Messaging Necklace&lt;br /&gt;
&lt;br /&gt;
The communication necklace is an item created by Corin. It has a low Citrine level of air mana which allows Sera to send and receive messages from any of the other messaging necklaces Corin has made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Shield Sigil]]&lt;br /&gt;
&lt;br /&gt;
The basic issued shield sigil is silver pin from Lorian Heights Academy. It is about the size of a coin and when it detects an incoming attack it produces a barrier of grey mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Phoenix Sigil]]&lt;br /&gt;
&lt;br /&gt;
The phoenix sigils are enchanted items made by Corin. A sigil in the shape of a phoenix about the same size of the shield sigils. The phoenix sigil is self-recharging and has a greater capacity than the regular shield sigil. It produces a barrier of grey mana much like the shield sigil. The phoenix sigil has functions for healing injuries and helping to recover mana. The phoenix sigils have teleportation functions which connect to a specific 'anchor'. This sigil has more than 4 times the capacity of the school issued sigils.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Summon Enhancing Bracers]]&lt;br /&gt;
&lt;br /&gt;
A Sunstone level enchanted item made by Corin. When activated it releases mana to be used by Sera for summoning.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Edge_of_the_Woods&amp;diff=7597</id>
		<title>Edge of the Woods</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Edge_of_the_Woods&amp;diff=7597"/>
		<updated>2024-09-11T16:31:24Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book&lt;br /&gt;
|cover=[[File:EotW-Cover-eBook.jpg|200px]]&lt;br /&gt;
|caption=Cover by &lt;br /&gt;
|series=The Lost Edge&lt;br /&gt;
|setting=[[Dania]]&lt;br /&gt;
|release_date=2023-09-12&lt;br /&gt;
}}&lt;br /&gt;
'''Edge of the Woods''' is the first book in [[The Lost Edge]] series.&lt;br /&gt;
&lt;br /&gt;
== Publisher Description ==&lt;br /&gt;
&lt;br /&gt;
A young man lives among the trees of a primeval forest, raised by a wizened old sage and friend to the faeries and spirits of his home. He bears only half a name—[[Lien]], an ancient word meaning “blade” or “edge”—and no knowledge of his heritage. As he grows, so too does his need for independence and answers. Thus, he begins his adventure, seeking a shattered sword and the truth behind the mysterious mark on his right hand.&amp;lt;ref name=gr_desc&amp;gt;[https://www.goodreads.com/book/show/171086553-edge-of-the-woods ''Edge of the Woods'' Goodreads Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Main Characters ==&lt;br /&gt;
&lt;br /&gt;
*Lien&lt;br /&gt;
*Scribe&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appendices ==&lt;br /&gt;
&lt;br /&gt;
The appendices are available for download on [https://andrewkrowe.wordpress.com/appendices-previews-and-other-documents/ Andrew Rowe's Blog].&lt;br /&gt;
&lt;br /&gt;
== Editions ==&lt;br /&gt;
&lt;br /&gt;
* ''Kindle Edition'' - ASIN: B0C6V3BCV7 - Published 2023-09-12&lt;br /&gt;
* ''Hardcover'' - ISBN: 978-1039439238 - Published 2023-09-12&lt;br /&gt;
* ''Audiobook'' - ASIN: B0C6RDSSNV - Published 2023-09-12&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Edge_of_the_Woods&amp;diff=7596</id>
		<title>Edge of the Woods</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Edge_of_the_Woods&amp;diff=7596"/>
		<updated>2024-09-11T16:31:12Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book&lt;br /&gt;
|cover=[[File:EotW-Cover-eBook.jpg|200px]]&lt;br /&gt;
|caption=Cover by &lt;br /&gt;
|series=The Lost Edge&lt;br /&gt;
|setting=[[Dania]]&lt;br /&gt;
|release_date=2023-09-12&lt;br /&gt;
}}&lt;br /&gt;
'''Edge of the Woods''' is the first book in [[The Lost Edge]] series.&lt;br /&gt;
&lt;br /&gt;
== Publisher Description ==&lt;br /&gt;
&lt;br /&gt;
A young man lives among the trees of a primeval forest, raised by a wizened old sage and friend to the faeries and spirits of his home. He bears only half a name—[[Lien]], an ancient word meaning “blade” or “edge”—and no knowledge of his heritage. As he grows, so too does his need for independence and answers. Thus, he begins his adventure, seeking a shattered sword and the truth behind the mysterious mark on his right hand.&amp;lt;ref name=gr_desc&amp;gt;[https://www.goodreads.com/book/show/171086553-edge-of-the-woods ''Edge of the Woods'' Goodreads Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Main Characters ==&lt;br /&gt;
&lt;br /&gt;
*Lien&lt;br /&gt;
*Scribe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appendices ==&lt;br /&gt;
&lt;br /&gt;
The appendices are available for download on [https://andrewkrowe.wordpress.com/appendices-previews-and-other-documents/ Andrew Rowe's Blog].&lt;br /&gt;
&lt;br /&gt;
== Editions ==&lt;br /&gt;
&lt;br /&gt;
* ''Kindle Edition'' - ASIN: B0C6V3BCV7 - Published 2023-09-12&lt;br /&gt;
* ''Hardcover'' - ISBN: 978-1039439238 - Published 2023-09-12&lt;br /&gt;
* ''Audiobook'' - ASIN: B0C6RDSSNV - Published 2023-09-12&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Wrynn_Jaden&amp;diff=7595</id>
		<title>Wrynn Jaden</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Wrynn_Jaden&amp;diff=7595"/>
		<updated>2024-09-10T19:31:35Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=Prime Lady of Shadows&lt;br /&gt;
|Titles=Witch of a Thousand Shadows&lt;br /&gt;
|continent1=Artinia&lt;br /&gt;
|continent2=Mythralis&lt;br /&gt;
|other-powers=Spirit Arts&lt;br /&gt;
|Series=[[Arcane Ascension]], [[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Wrynn is a woman covered in tattoos with black eyes. Her eyes look like a Rethri's, meaning they lack a sclera. She has dark hair. Wrynn has epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Wrynn never gives things away for free, especially information. She picks her own locks claiming that keys are &amp;quot;a hassle to keep track of.&amp;quot; Wrynn likes collecting knives and daggers. Wrynn is notoriously strange. She is not afraid to admit to that many &amp;quot;bad people&amp;quot; involved in organized crime owe her favours.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
Wrynn Jaden was born on Artinia. As a teenager she was &amp;quot;practically adopted&amp;quot; by Aendaryn, the god of blades, who she refers to as the Seven-Branched Sword Deity. She has a seal that connects her to a worldmaker. The seal restricts the god from escaping into the world.&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
As of Defying Destiny, Wrynn has spent about 30 years actually doing things whilst alive. She has spent a lot more time in long term stasis, sometimes decades at a time.&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Wrynn uses spirit arts generally. She also claims to have some dominion marks. As the Prime Lady of Shadow she has impressive shadow sorcery. [[Taelien Salaris|Keras]] believes her to be equal to him in strength and far more flexible. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Spirit Arts ====&lt;br /&gt;
Wrynn has a number of dedications and spirit arts. Many of her powers can not be used and her most powerful spirit arts are closer to the seal. Dedications are little sections of the spirit set towards a specific purpose.&lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Eight-Part Barrier'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Eight-Part Barrier' is one of the spirit arts that Wrynn is capable of using. This created a shimmering field in the shape of an eight-sided polyhedron, which glimmered and rotated. It is meant to protect against spiritual threats. The barrier also helps prevent people sensing what is inside. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Seven-Branched Seal'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Seven-Branched Seal' is a spirit art that stabilizes Wrynn's seal. This spell sends agony down her star veins. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Twin-Body Technique'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Twin-Body Technique' creates a near identical copy of Wrynn. Copy-Wrynn requires a large amount of spiritual essence to maintain and if Copy-Wrynn uses spirit arts there will be even more essence used. Wrynn can reclaim whatever essence is left when she dismisses the spell. Wrynn can mentally communicate with the copy.&lt;br /&gt;
 &lt;br /&gt;
'''Spirit Art: Form of the Silent Wraith'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Form of the Silent Wraith' makes Wrynn invisible and intangible. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Stasis'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Stasis' keeps things in their current state. Wrynn can use this without risk of overtaxing her spirit. This can be used to prevent people dying. &lt;br /&gt;
&lt;br /&gt;
'''Quartz Sight'''&lt;br /&gt;
&lt;br /&gt;
Quartz Sight is a technique from House Quartz. The technique allows Wrynn to see what dominions people have the potential to use. &lt;br /&gt;
&lt;br /&gt;
'''Poison Removal'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can burn out poison with a hint of spiritual power. &lt;br /&gt;
&lt;br /&gt;
'''Unnamed Healing Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
Wrynn mentioned that she has a spirit art that would heal her faster than a shadeweave tunic but she couldn't afford to use more energy. She also has a weak spirit art that provides minimal healing.&lt;br /&gt;
&lt;br /&gt;
'''Detection Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has a spirit art that can detect people and traces of spells.&lt;br /&gt;
&lt;br /&gt;
'''Ability Copying Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
According to Keras, Wrynn uses a combination of spirit and shade magic with a spirit art to duplicate the abilities of others. She has demonstrated this through touch.&lt;br /&gt;
&lt;br /&gt;
'''Spiritual Awareness'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has a sense for spirits and shades and mentions that it comes from strengthening the spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Sakki ====&lt;br /&gt;
&lt;br /&gt;
Wrynn's sakki, her killing intent, is not an attack but feels like one. It is a wide area suppression technique with overwhelming darkness. This technique made Corin feel like his soul was being strangled. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Unspecified Abilities ====&lt;br /&gt;
Wrynn has a number of abilities that have not been explained. These may be spirit arts or dominion sorcery and have been grouped together due to lack of knowledge.&lt;br /&gt;
&lt;br /&gt;
'''Speed Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has an ability that drastically boosts her speed to the point she blurs whilst moving.&lt;br /&gt;
&lt;br /&gt;
'''Glyphs'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce glyphs in the air whilst punching. It is unknown what this does.&lt;br /&gt;
&lt;br /&gt;
'''Physical Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can enhance her strength producing an inner light in the part she enhances.&lt;br /&gt;
&lt;br /&gt;
'''Aura'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can wrap her body in an inky black aura. She can also do the same with shadows.&lt;br /&gt;
&lt;br /&gt;
'''Knife Control'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can control knives and make them float under her command. &lt;br /&gt;
&lt;br /&gt;
'''Shadow Burst'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can release bursts of shadowy force from her hands. &lt;br /&gt;
&lt;br /&gt;
'''Shadow Web'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can create a web of shadows that are created with a touch and then connect to the ground.&lt;br /&gt;
&lt;br /&gt;
'''Shadow Ribbons'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce ribbons of darkness that slice through matter.&lt;br /&gt;
&lt;br /&gt;
'''Teleportation'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can teleport and produces a burst of smoke at the same time. This smoke can be rainbow coloured. &lt;br /&gt;
&lt;br /&gt;
'''Anti-Divination'''&lt;br /&gt;
&lt;br /&gt;
Wrynn uses anti-divination abilities to hide herself from magical tracking.&lt;br /&gt;
&lt;br /&gt;
'''Shadeweaves'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce shadeweave tunics. A shadeweave tunic is a shirt made from a shade, taken from herself (or if she is making one for another - a bit of their shade) and a silvery thread which is made from metal and magic. Shadeweave tunics have healing abilities which restore the wearer to their healed state.&lt;br /&gt;
&lt;br /&gt;
'''Void'''&lt;br /&gt;
&lt;br /&gt;
When Wrynn said the word &amp;quot;void&amp;quot; her hands turn the same black as void magic and void essence spreads through whoever she touches. Void essence excels at cancelling out magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Seal ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has a seal on her body that prevents a worldmaker from escaping into the world. The centre of the seal is a single huge mark between her shoulder blades that spreads outwards. The worldmaker strains against the seal and Wrynn frequently needs to go into stasis so the seal can recover. This seal has drastically weakened Wrynn and her powers can not be used freely for fear of straining the seal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Spirit Containers =====&lt;br /&gt;
&lt;br /&gt;
Wrynn has marks that contain pieces of other people's spirits. The spirit pieces have been freely given to Wrynn over the years. Wrynn is connected to everyone she has a spirit piece from. Wrynn has the ability to tear spirit pieces from a person but it is painful for the person losing the spirit fragment. The more different the spirit fragment's composition the better for the seal as it takes the worldmaker more effort to figure out how to &amp;quot;unlock&amp;quot; each mark. In Defying Destiny, when Taelien joked that Wrynn should be called The Witch of a Thousand Souls, she revealed she had seven hundred and eighty eight spirit pieces. Wrynn believes she could possibly use the spirit pieces to use minor abilities from the origin of the spirit but they are better served as reinforcements for the seal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion Marks ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has said that she has a few dominion marks but they do little to help the seal as they just draw &amp;quot;energy without form.&amp;quot; Dominion marks can connect a thing to a dominion and as they are drawing energy Wrynn likely has connections to a few dominions.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;The Jaden Box&lt;br /&gt;
&lt;br /&gt;
A container with an extra-dimensional pocket space that can store anything that can fit within its mouth and summon it back. It differs from most storage items in that it can store and retrieve items individually, as opposed to the normal everything in the same space and retrieved all at once. Additionally, it can be used to summon an individual as long as it has a full charge and the summoning individual has something linked to the individual being summoned. To store an item one must say &amp;quot;Store: [Item Name]&amp;quot; and then they can be retrieved with &amp;quot;Retrieve: [Item Name]&amp;quot; or &amp;quot;Retrieve: All Items&amp;quot; to summon all items. To summon a person or living entity the phrase &amp;quot;Summon: [Name]&amp;quot; is used. Wrynn also has many items stored within the Jaden Box including various knives and daggers as well as healing potions, sets of armour, bars of metal and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shadeweave ====&lt;br /&gt;
&lt;br /&gt;
Wrynn makes shadeweave tunics. Wrynn's is a shirt made from her shade and a silvery thread which is made from metal and magic. Shadeweave tunics have healing abilities which restore the wearer to their healed state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Elemental Knives ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has a collection of knives that flash with elemental energy as they make contact with her target. One of them is flame based.&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Jonan_Kestrian&amp;diff=7591</id>
		<title>Jonan Kestrian</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Jonan_Kestrian&amp;diff=7591"/>
		<updated>2024-08-25T10:50:02Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Scribe&lt;br /&gt;
|Species=Human&lt;br /&gt;
|dominion-sorcery1=Sight&lt;br /&gt;
|dominion-sorcery2=Flame&lt;br /&gt;
|dominion-sorcery3=Sound&lt;br /&gt;
|dominion-sorcery4=Motion&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jonan Kestrian ''' is a Point-of-View character in the [[War of Broken Mirrors]] series. &lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Jonan has olive skin with short brown hair. Jonan only has one useable eye and it has been weakened by years of heavy overuse of sight magic.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stealing Sorcery]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Taelien Salaris]]:&lt;br /&gt;
;[[Lydia Hastings]]:&lt;br /&gt;
;[[Aayara Haven]]:&lt;br /&gt;
;[[Velas Jaldin]]: Jonan has worked with Velas as both serve Aayara. Jonan helps place artifact marks on Velas and they work on enchanting together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Lavender]]: Lavender is a Vae'kes who burned his home and family down. Lavender burning his family to death caused Jonan to hate fire. Jonan hates Lavender and was scared when reencountering her.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Jonan is a dominion sorcerer who typically uses sight sorcery. He also has access to flame sorcery. Jonan uses &amp;quot;assassin's sorcery&amp;quot; which involves mental commands and hand signals for spells. Physical contact helps with his spellcasting. He also has Edon's notes on dominion marking, linking dominion marked items to people and the 'Eru' commands. He has spent a little time learning about time sorcery but he lacks any ability to utilise it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sight ====&lt;br /&gt;
Jonan uses sight sorcery frequently. Sight sorcery takes a toll on the eyesight and Jonan uses it too frequently inflicting permanent damage to his sight. He has multiple sets of glasses for his eyes.&lt;br /&gt;
&lt;br /&gt;
'''Dark Vision'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a spell that lets him see perfectly in darkness. He taps a finger to the right side of his head for this spell. This spell has a heavy cost on Jonan's sight.&lt;br /&gt;
&lt;br /&gt;
'''Invisibility'''&lt;br /&gt;
&lt;br /&gt;
Jonan can make himself invisible. He uses the mental command &amp;quot;Erase image of self.&amp;quot; He can also target multiple people and allow them to see each other with the command &amp;quot;Erase our images, except to each other.&amp;quot; He has also used the mental command &amp;quot;Fade from sight.&amp;quot; Jonan can manipulate what parts of the body are invisible.&lt;br /&gt;
&lt;br /&gt;
'''See Through Matter'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a spell that lets him see through matter. Jonan also has a similar spell to see through clothes which he used on Edon to record all his dominion marks.&lt;br /&gt;
&lt;br /&gt;
'''Create Image'''&lt;br /&gt;
&lt;br /&gt;
'Create Image' is a spell that can create illusions. Jonan can also make it so only some people can see the illusions. Jonan has immense flexibility with this spell being able to create illusions of objects, people, other illusions like bolts of shimmering light and more.&lt;br /&gt;
&lt;br /&gt;
'''Blindness'''&lt;br /&gt;
&lt;br /&gt;
Jonan can inflict blindness on himself with the mental command &amp;quot;blindness.&amp;quot; He can end the spell with &amp;quot;vision return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Attack Illusion'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create an illusion that is designed to &amp;quot;attack&amp;quot; to trick barriers into expending energy even without being able to deal any actual damage.&lt;br /&gt;
&lt;br /&gt;
'''Remote Viewing'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a 'remote viewing' spell that lets him see through his mirrors.&lt;br /&gt;
&lt;br /&gt;
'''See Invisibility'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a sight spell that allows him to see other invisible figures. He activates this with the tap of a finger to the centre of his forehead. This spell forms a glowing outline of invisible people that Jonan can see. He can cast this on other people with the mental command &amp;quot;let her see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Disguise'''&lt;br /&gt;
&lt;br /&gt;
Jonan can shape sight essence to produce an effect which alters what people see allowing him to disguise people with the mental command &amp;quot;disguise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Flame ====&lt;br /&gt;
Flame acclimation helps with resisting extreme temperature changes and using flame essence eats away at body heat. Jonan hates fire because of Lavender. &lt;br /&gt;
&lt;br /&gt;
'''Flame Blast'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create bursts of flame. Jonan can form white flames that have great heat.&lt;br /&gt;
&lt;br /&gt;
'''Fireball'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create spheres of flames and can detonate them with his will. He can also detonate fireballs made by other people, even the Vae'kes Lavender. &lt;br /&gt;
&lt;br /&gt;
'''Disperse'''&lt;br /&gt;
&lt;br /&gt;
Jonan can disperse flames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sound ====&lt;br /&gt;
Jonan learned a little sound sorcery from Velas. &lt;br /&gt;
&lt;br /&gt;
'''Hearing Amplification'''&lt;br /&gt;
&lt;br /&gt;
Jonan can amplify and focus his hearing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Motion ====&lt;br /&gt;
Jonan once demonstrated ability with the dominion of motion. Using motion essence costs speed and building it up increases speed.&lt;br /&gt;
&lt;br /&gt;
'''Motion Burst'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create a burst of motion from his hand which is strong enough to splinter wood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
Jonan is capable of applying marks to himself that connect him to various different dominion marked items. He is also aware of a number of 'Eru' phrases to activate different effects on different artifacts. He learned of this through [[Donovan Tailor|Edon's]] research notes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item||Function&lt;br /&gt;
|-&lt;br /&gt;
|Heartlance&lt;br /&gt;
||The Heartlance is an artifact lance that can apply a haste effect to the wielder. Even without having the Heartlance on him, Jonan can siphon off energy from its motion function because of his artifact mark connecting him to the effect. The phrase &amp;quot;Eru elan lav kor taris&amp;quot; produces a powerful shockwave that launches people nearby around for a dozen yards. This motion sorcery effects makes Jonan very slow after he uses it.&lt;br /&gt;
|-&lt;br /&gt;
|Hartigan’s Star Replica&lt;br /&gt;
||A replica of Hartigan's Star, a dominion marked ring made by Blake Hartigan. The replica was made by the Blackstone Assassin and enhances the user's flame sorcery. Jonan has bound this item to himself, enhancing his flame magic to the point he could hurt Lavender.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of the Unfaltering Spirit&lt;br /&gt;
||The Amulet of the Unfaltering Spirit is one of [[Vaelien|Vaelien's]] personal items. This amulet strengthens the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. Jonan believes that his link to this artifact is what helped him keep his sorcery when Lavender grabbed him.&lt;br /&gt;
|-&lt;br /&gt;
|Myros' Helmet&lt;br /&gt;
||Myros' helmet is a dominion marked piece of armour with sound dominion mark that allows the wearer to change their voice. Jonan has an artifact mark connecting himself to this and can use it to make his voice silent.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enchanting ====&lt;br /&gt;
Jonan knows a decent amount about enchanting, being capable of dominion bonding and learning about conning people to dominion marked items from Edon's research notes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Bonding =====&lt;br /&gt;
Jonan is capable of dominion bonding, flooding a material with dominion essence, to imbue an effect. He typically does this with mirrors so that he can send images between them. He does this by mixing ink with essence from the dominion of sight. Dominion bonded items usually have simple effects and can only be connected to a single dominion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Marking =====&lt;br /&gt;
After learning from Edon's notes, Jonan learned about dominion marking and has been shown to be capable of making simple enchantments like dominion marking earrings to have an invisibility effect. &lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
=== Image Sharing Mirrors ===&lt;br /&gt;
Jonan can dominion bond ink to the Dominion of Sight and use it with mirrors, allowing images to be shared between the mirrors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clarity Glasses ===&lt;br /&gt;
Jonan has glasses bonded to the Dominion of Clarity. The bond does not help his vision but instead help him resist mental compulsion magic. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aayara's Mirrors ===&lt;br /&gt;
Aayara gifted Jonan a set of magic mirrors. These mirrors detect and display sorcerous auras. Anyone can activate the mirrors by touching the glyphs on the frames. These mirrors connect to matching mirrors so Jonan can look at one to look through the other. He can also tap a glyph to cause the mirror to play everything its seen backwards and can pause the image.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sound Transference Earrings ===&lt;br /&gt;
A pair of earrings created by Jonan and Velas using Edon's notes on dominion marks. There are 4 runes on the earrings: sound transference so that it is possible to hear through the earrings, silence to prevent others listening in, invisibility to hide the earrings and an activation rune that activates the effects with a little essence.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Selys&amp;diff=7590</id>
		<title>Selys</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Selys&amp;diff=7590"/>
		<updated>2024-07-14T18:26:58Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Titles=The Mistress of Trials&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Arcane Ascension]]&lt;br /&gt;
|Species=Deity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Selys''' is the goddess of [[Kaldwyn]].&lt;br /&gt;
&lt;br /&gt;
Her six [[Visage]]s serve her and manage the [[Soaring Spires]] she created. &lt;br /&gt;
&lt;br /&gt;
Among others, she is given the title &amp;quot;The Mistress of Trials&amp;quot;, due to her enjoyment of providing mortals with escalating challenges &amp;lt;ref name=&amp;quot;aa1-2&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 2&amp;lt;/ref&amp;gt;. Despite this, she is generally thought to be fair&amp;lt;ref name=&amp;quot;aa1-1&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 1&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
By taking a [[Judgment]] in one of her spires, an [[Attunement]], a mark of Selys' favor, can be earned&amp;lt;ref name=&amp;quot;aa1-1 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Selys' current status is unknown but she has been silent and not appeared in the world for the several hundred years. [[Warren Constantine]] even questions if she is dead, never existed or has been chained by the [[Visage|visages]] or the [[Vaelien|Tyrant]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Constantine has described Selys as being obsessive with her design of Attunements, basing the scale on &amp;quot;shattered memories&amp;quot; instead of rational thought. Vellum claims that the sword, Selys-Lyann, is a symbol of something that Selys would rather forget, something that represents her regret. [[Taelien Salaris|Keras]] considered the goddess as having a sick sense of humour because she uses the monster-filled, death trap spires to distribute magic.&lt;br /&gt;
&lt;br /&gt;
Selys seems to have changed as she raised the spires to distribute Attunements. In the early days of her being on Kaldwyn, she walked in person and directly aided people and the land. Once she raised the spires she stopped helping.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Selys&amp;diff=7589</id>
		<title>Selys</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Selys&amp;diff=7589"/>
		<updated>2024-07-14T16:30:02Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Titles=The Mistress of Trials&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Arcane Ascension]]&lt;br /&gt;
|Species=Deity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Selys''' is the goddess of [[Kaldwyn]].&lt;br /&gt;
&lt;br /&gt;
Her six [[Visage]]s serve her and manage the [[Soaring Spires]] she created. &lt;br /&gt;
&lt;br /&gt;
Among others, she is given the title &amp;quot;The Mistress of Trials&amp;quot;, due to her enjoyment of providing mortals with escalating challenges &amp;lt;ref name=&amp;quot;aa1-2&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 2&amp;lt;/ref&amp;gt;. Despite this, she is generally thought to be fair&amp;lt;ref name=&amp;quot;aa1-1&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 1&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
By taking a [[Judgment]] in one of her spires, an [[Attunement]], a mark of Selys' favor, can be earned&amp;lt;ref name=&amp;quot;aa1-1 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Selys' current status is unknown but she has been silent and not appeared in the world for the several hundred years. [[Warren Constantine]] even questions if she is dead, never existed or has been chained by the [[Visage|visages]] or the [[Vaelien|Tyrant]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Constantine has described Selys as being obsessive with her design of Attunements, basing the scale on &amp;quot;shattered memories&amp;quot; instead of rational thought. Vellum claims that the sword Selys-Lyann is a symbol of something that Selys would rather forget, something that represents her regret. [[Taelien Salaris|Keras]] considered the goddess as having a sick sense of humour because she uses the monster-filled, death trap spires to distribute magic.&lt;br /&gt;
&lt;br /&gt;
Selys seems to have changed as she raised the spires to distribute Attunements. In the early days of her being on Kaldwyn, she walked in person and directly aided people and the land. Once she raised the spires she stopped helping.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Selys&amp;diff=7588</id>
		<title>Selys</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Selys&amp;diff=7588"/>
		<updated>2024-07-14T16:01:48Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Titles=The Mistress of Trials&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Arcane Ascension]]&lt;br /&gt;
|Species=Deity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Selys''' is the goddess of [[Kaldwyn]].&lt;br /&gt;
&lt;br /&gt;
Her six [[Visage]]s serve her and manage the [[Soaring Spires]] she created. &lt;br /&gt;
&lt;br /&gt;
Among others, she is given the title &amp;quot;The Mistress of Trials&amp;quot;, due to her enjoyment of providing mortals with escalating challenges &amp;lt;ref name=&amp;quot;aa1-2&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 2&amp;lt;/ref&amp;gt;. Despite this, she is generally thought to be fair&amp;lt;ref name=&amp;quot;aa1-1&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 1&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
By taking a [[Judgment]] in one of her spires, an [[Attunement]], a mark of Selys' favor, can be earned&amp;lt;ref name=&amp;quot;aa1-1 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Selys' current status is unknown but she has been silent and not appeared in the world for the last four hundred years. Warren even questions if she is dead, never existed or has been chained by the visages or the Tyrant.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Selys&amp;diff=7587</id>
		<title>Selys</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Selys&amp;diff=7587"/>
		<updated>2024-07-12T20:33:21Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Titles=The Mistress of Trials&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[Arcane Ascension]]&lt;br /&gt;
|Species=Deity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Selys''' is the goddess of [[Kaldwyn]].&lt;br /&gt;
&lt;br /&gt;
Her six [[Visage]]s serve her and manage the [[Soaring Spires]] she created. &lt;br /&gt;
&lt;br /&gt;
Among others, she is given the title &amp;quot;The Mistress of Trials&amp;quot;, due to her enjoyment of providing mortals with escalating challenges &amp;lt;ref name=&amp;quot;aa1-2&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 2&amp;lt;/ref&amp;gt;. Despite this, she is generally thought to be fair&amp;lt;ref name=&amp;quot;aa1-1&amp;quot;&amp;gt;''Sufficiently Advanced Magic'' Chapter 1&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
By taking a [[Judgment]] in one of her spires, an [[Attunement]], a mark of Selys' favor, can be earned&amp;lt;ref name=&amp;quot;aa1-1 /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Jonan_Kestrian&amp;diff=7586</id>
		<title>Jonan Kestrian</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Jonan_Kestrian&amp;diff=7586"/>
		<updated>2024-07-12T20:12:14Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Scribe&lt;br /&gt;
|Species=Human&lt;br /&gt;
|dominion-sorcery1=Sight&lt;br /&gt;
|dominion-sorcery2=Flame&lt;br /&gt;
|dominion-sorcery3=Sound&lt;br /&gt;
|dominion-sorcery4=Motion&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jonan Kestrian ''' is a Point-of-View character in the [[War of Broken Mirrors]] series. &lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Jonan has olive skin with short brown hair. Jonan only has one useable eye and it has been weakened by years of heavy overuse of sight magic.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stealing Sorcery]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Taelien Salaris]]:&lt;br /&gt;
;[[Lydia Hastings]]:&lt;br /&gt;
;[[Aayara Haven]]:&lt;br /&gt;
;[[Velas Jaldin]]: Jonan has worked with Velas as both serve Aayara. Jonan helps place artifact marks on Velas and they work on enchanting together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
;[[Lavender]]: Lavender is a Vae'kes who burned his home and family down. Lavender burning his family to death caused Jonan to hate fire. Jonan hates Lavender and was scared when reencountering her.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Jonan is a dominion sorcerer who typically uses sight sorcery. He also has access to flame sorcery. Jonan uses &amp;quot;assassin's sorcery&amp;quot; which involves mental commands and hand signals for spells. Physical contact helps with his spellcasting. He also has Edon's notes on dominion marking, linking dominion marked items to people and the 'Eru' commands. He has spent a little time learning about time sorcery but he lacks any ability to utilise it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sight ====&lt;br /&gt;
Jonan uses sight sorcery frequently. Sight sorcery takes a toll on the eyesight and Jonan uses it too frequently inflicting permanent damage to his sight. He has multiple sets of glasses for his eyes.&lt;br /&gt;
&lt;br /&gt;
'''Dark Vision'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a spell that lets him see perfectly in darkness. He taps a finger to the right side of his head for this spell. This spell has a heavy cost on Jonan's sight.&lt;br /&gt;
&lt;br /&gt;
'''Invisibility'''&lt;br /&gt;
&lt;br /&gt;
Jonan can make himself invisible. He uses the mental command &amp;quot;Erase image of self.&amp;quot; He can also target multiple people and allow them to see each other with the command &amp;quot;Erase our images, except to each other.&amp;quot; He has also used the mental command &amp;quot;Fade from sight.&amp;quot; Jonan can manipulate what parts of the body are invisible.&lt;br /&gt;
&lt;br /&gt;
'''See Through Matter'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a spell that lets him see through matter. Jonan also has a similar spell to see through clothes which he used on Edon to record all his dominion marks.&lt;br /&gt;
&lt;br /&gt;
'''Create Image'''&lt;br /&gt;
&lt;br /&gt;
'Create Image' is a spell that can create illusions. Jonan can also make it so only some people can see the illusions. Jonan has immense flexibility with this spell being able to create illusions of objects, people, other illusions like bolts of shimmering light and more.&lt;br /&gt;
&lt;br /&gt;
'''Blindness'''&lt;br /&gt;
&lt;br /&gt;
Jonan can inflict blindness on himself with the mental command &amp;quot;blindness.&amp;quot; He can end the spell with &amp;quot;vision return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Attack Illusion'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create an illusion that is designed to &amp;quot;attack&amp;quot; to trick barriers into expending energy even without being able to deal any actual damage.&lt;br /&gt;
&lt;br /&gt;
'''Remote Viewing'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a 'remote viewing' spell that lets him see through his mirrors.&lt;br /&gt;
&lt;br /&gt;
'''See Invisibility'''&lt;br /&gt;
&lt;br /&gt;
Jonan has a sight spell that allows him to see other invisible figures. He activates this with the tap of a finger to the centre of his forehead. This spell forms a glowing outline of invisible people that Jonan can see. He can cast this on other people with the mental command &amp;quot;let her see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Disguise'''&lt;br /&gt;
&lt;br /&gt;
Jonan can shape sight essence to produce an effect which alters what people see allowing him to disguise people with the mental command &amp;quot;disguise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Flame ====&lt;br /&gt;
Flame acclimation helps with resisting extreme temperature changes and using flame essence eats away at body heat. Jonan hates fire because of Lavender. &lt;br /&gt;
&lt;br /&gt;
'''Flame Blast'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create bursts of flame. Jonan can form white flames that have great heat.&lt;br /&gt;
&lt;br /&gt;
'''Fireball'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create spheres of flames and can detonate them with his will. He can also detonate fireballs made by other people, even the Vae'kes Lavender. &lt;br /&gt;
&lt;br /&gt;
'''Disperse'''&lt;br /&gt;
&lt;br /&gt;
Jonan can disperse flames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Sound ====&lt;br /&gt;
Jonan learned a little sound sorcery from Velas. &lt;br /&gt;
&lt;br /&gt;
'''Hearing Amplification'''&lt;br /&gt;
&lt;br /&gt;
Jonan can amplify and focus his hearing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Motion ====&lt;br /&gt;
Jonan once demonstrated ability with the dominion of motion. Using motion essence costs speed and building it up increases speed.&lt;br /&gt;
&lt;br /&gt;
'''Motion Burst'''&lt;br /&gt;
&lt;br /&gt;
Jonan can create a burst of motion from his hand which is strong enough to splinter wood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artifact Sorcery ====&lt;br /&gt;
Jonan is capable of applying marks to himself that connect him to various different dominion marked items. He is also aware of a number of 'Eru' phrases to activate different effects on different artifacts. He learned of this through [[Donovan Tailor|Edon's]] research notes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item||Function&lt;br /&gt;
|-&lt;br /&gt;
|Heartlance&lt;br /&gt;
||The Heartlance is an artifact lance that can apply a haste effect to the wielder. Even without having the Heartlance on him, Jonan can siphon off energy from its haste function because of his artifact mark connecting him to the effect. The phrase &amp;quot;Eru elan lav kor taris&amp;quot; produces a powerful shockwave that launches people nearby around for a dozen yards. This motion sorcery effects makes Jonan very slow after he uses it.&lt;br /&gt;
|-&lt;br /&gt;
|Hartigan’s Star Replica&lt;br /&gt;
||A replica of Hartigan's Star, a dominion marked ring made by Blake Hartigan. The replica was made by the Blackstone Assassin and enhances the user's flame sorcery. Jonan has bound this item to himself, enhancing his flame magic to the point he could hurt Lavender.&lt;br /&gt;
|-&lt;br /&gt;
|Amulet of the Unfaltering Spirit&lt;br /&gt;
||The Amulet of the Unfaltering Spirit is one of [[Vaelien|Vaelien's]] personal items. This amulet strengthens the connection between the wearer’s body, essence, and spirit, bolstering all three. It provides near immunity to offensive death and spirit sorcery, as well as resistance to other effects which interfere with the wearer’s essence. Jonan believes that his link to this artifact is what helped him keep his sorcery when Lavender grabbed him.&lt;br /&gt;
|-&lt;br /&gt;
|Myros' Helmet&lt;br /&gt;
||Myros' helmet is a dominion marked piece of armour with sound dominion mark that allows the wearer to change their voice. Jonan has an artifact mark connecting himself to this and can use it to make his voice silent.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enchanting ====&lt;br /&gt;
Jonan knows a decent amount about enchanting, being capable of dominion bonding and learning about conning people to dominion marked items from Edon's research notes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Bonding =====&lt;br /&gt;
Jonan is capable of dominion bonding, flooding a material with dominion essence, to imbue an effect. He typically does this with mirrors so that he can send images between them. He does this by mixing ink with essence from the dominion of sight. Dominion bonded items usually have simple effects and can only be connected to a single dominion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dominion Marking =====&lt;br /&gt;
After learning from Edon's notes, Jonan learned about dominion marking and has been shown to be capable of making simple enchantments like dominion marking earrings to have an invisibility effect. &lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
=== Image Sharing Mirrors ===&lt;br /&gt;
Jonan can dominion bond ink to the Dominion of Sight and use it with mirrors, allowing images to be shared between the mirrors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clarity Glasses ===&lt;br /&gt;
Jonan has glasses bonded to the Dominion of Clarity. The bond does not help his vision but instead help him resist mental compulsion magic. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aayara's Mirrors ===&lt;br /&gt;
Aayara gifted Jonan a set of magic mirrors. These mirrors detect and display sorcerous auras. Anyone can activate the mirrors by touching the glyphs on the frames. These mirrors connect to matching mirrors so Jonan can look at one to look through the other. He can also tap a glyph to cause the mirror to play everything its seen backwards and can pause the image.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sound Transference Earrings ===&lt;br /&gt;
A pair of earrings created by Jonan and Velas using Edon's notes on dominion marks. There are 4 runes on the earrings: sound transference so that it is possible to hear through the earrings, silence to prevent others listening in, invisibility to hide the earrings and an activation rune that activates the effects with a little essence.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7579</id>
		<title>The Lost Edge</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7579"/>
		<updated>2024-07-05T18:16:56Z</updated>

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&lt;br /&gt;
'''The Lost Edge''' series, by [[Andrew Rowe]]. It takes place on the continent of [[Dania]] where [[Essence Sorcery|essence sorcery]] is the primary form of magic. The story follows [[Lien]] as he narrates his past to Scribe, a foreigner from [[Mythralis]].&lt;br /&gt;
&lt;br /&gt;
== Books in the Series ==&lt;br /&gt;
&lt;br /&gt;
# [[Edge of the Woods]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Wrynn_Jaden&amp;diff=7578</id>
		<title>Wrynn Jaden</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Wrynn_Jaden&amp;diff=7578"/>
		<updated>2024-07-05T13:27:57Z</updated>

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&lt;div&gt;{{Character&lt;br /&gt;
|Aliases=Prime Lady of Shadows&lt;br /&gt;
|Titles=Witch of a Thousand Shadows&lt;br /&gt;
|continent1=Artinia&lt;br /&gt;
|continent2=Mythralis&lt;br /&gt;
|other-powers=Spirit Arts&lt;br /&gt;
|Series=[[Arcane Ascension]], [[War of Broken Mirrors]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Wrynn is a woman covered in tattoos with black eyes. Her eyes look like a Rethri's, meaning they lack a sclera. She has dark hair. Wrynn has epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Wrynn never gives things away for free, especially information. She picks her own locks claiming that keys are &amp;quot;a hassle to keep track of.&amp;quot; Wrynn likes collecting knives and daggers. Wrynn is notoriously strange. She is not afraid to admit to that many &amp;quot;bad people&amp;quot; involved in organized crime owe her favours.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
Wrynn Jaden was born on Artinia. As a teenager she was &amp;quot;practically adopted&amp;quot; by Aendaryn, the god of blades, who she refers to as the Seven-Branched Sword Deity. She has a seal that connects her to a worldmaker. The seal restricts the god from escaping into the world.&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
As of Defying Destiny, Wrynn has spent about 30 years actually doing things whilst alive. She has spent a lot more time in long term stasis, sometimes decades at a time.&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
Wrynn uses spirit arts generally. She also claims to have some dominion marks. As the Prime Lady of Shadow she has impressive shadow sorcery. [[Taelien Salaris|Keras]] believes her to be equal to him in strength and far more flexible. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Spirit Arts ====&lt;br /&gt;
Wrynn has a number of dedications and spirit arts. Many of her powers can not be used and her most powerful spirit arts are closer to the seal. Dedications are little sections of the spirit set towards a specific purpose.&lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Eight-Part Barrier'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Eight-Part Barrier' is one of the spirit arts that Wrynn is capable of using. This created a shimmering field in the shape of an eight-sided polyhedron, which glimmered and rotated. It is meant to protect against spiritual threats. The barrier also helps prevent people sensing what is inside. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Seven-Branched Seal'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Seven-Branched Seal' is a spirit art that stabilizes Wrynn's seal. This spell sends agony down her star veins. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Twin-Body Technique'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Twin-Body Technique' creates a near identical copy of Wrynn. Copy-Wrynn requires a large amount of spiritual essence to maintain and if Copy-Wrynn uses spirit arts there will be even more essence used. Wrynn can reclaim whatever essence is left when she dismisses the spell. Wrynn can mentally communicate with the copy.&lt;br /&gt;
 &lt;br /&gt;
'''Spirit Art: Form of the Silent Wraith'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Form of the Silent Wraith' makes Wrynn invisible and intangible. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Art: Stasis'''&lt;br /&gt;
&lt;br /&gt;
'Spirit Art: Stasis' keeps things in their current state. Wrynn can use this without risk of overtaxing her spirit. This can be used to prevent people dying. &lt;br /&gt;
&lt;br /&gt;
'''Quartz Sight'''&lt;br /&gt;
&lt;br /&gt;
Quartz Sight is a technique from House Quartz. The technique allows Wrynn to see what dominions people have the potential to use. &lt;br /&gt;
&lt;br /&gt;
'''Poison Removal'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can burn out poison with a hint of spiritual power. &lt;br /&gt;
&lt;br /&gt;
'''Unnamed Healing Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
Wrynn mentioned that she has a spirit art that would heal her faster than a shadeweave tunic but she couldn't afford to use more energy. She also has a weak spirit art that provides minimal healing.&lt;br /&gt;
&lt;br /&gt;
'''Detection Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has a spirit art that can detect people and traces of spells.&lt;br /&gt;
&lt;br /&gt;
'''Ability Copying Spirit Art'''&lt;br /&gt;
&lt;br /&gt;
According to Keras, Wrynn uses a combination of spirit and shade magic with a spirit art to duplicate the abilities of others. She has demonstrated this through touch.&lt;br /&gt;
&lt;br /&gt;
'''Spiritual Awareness'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has a sense for spirits and shades and mentions that it comes from strengthening the spirit.&lt;br /&gt;
&lt;br /&gt;
'''Sakki'''&lt;br /&gt;
&lt;br /&gt;
Wrynn's sakki, her killing intent, is not an attack but feels like one. It is a wide area suppression technique with overwhelming darkness. This technique made Corin feel like his soul was being strangled. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Unspecified Abilities ====&lt;br /&gt;
Wrynn has a number of abilities that have not been explained. These may be spirit arts or dominion sorcery and have been grouped together due to lack of knowledge.&lt;br /&gt;
&lt;br /&gt;
'''Speed Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Wrynn has an ability that drastically boosts her speed to the point she blurs whilst moving.&lt;br /&gt;
&lt;br /&gt;
'''Glyphs'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce glyphs in the air whilst punching. It is unknown what this does.&lt;br /&gt;
&lt;br /&gt;
'''Physical Enhancement'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can enhance her strength producing an inner light in the part she enhances.&lt;br /&gt;
&lt;br /&gt;
'''Aura'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can wrap her body in an inky black aura. She can also do the same with shadows.&lt;br /&gt;
&lt;br /&gt;
'''Knife Control'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can control knives and make them float under her command. &lt;br /&gt;
&lt;br /&gt;
'''Shadow Burst'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can release bursts of shadowy force from her hands. &lt;br /&gt;
&lt;br /&gt;
'''Shadow Web'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can create a web of shadows that are created with a touch and then connect to the ground.&lt;br /&gt;
&lt;br /&gt;
'''Shadow Ribbons'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce ribbons of darkness that slice through matter.&lt;br /&gt;
&lt;br /&gt;
'''Teleportation'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can teleport and produces a burst of smoke at the same time. This smoke can be rainbow coloured. &lt;br /&gt;
&lt;br /&gt;
'''Anti-Divination'''&lt;br /&gt;
&lt;br /&gt;
Wrynn uses anti-divination abilities to hide herself from magical tracking.&lt;br /&gt;
&lt;br /&gt;
'''Shadeweaves'''&lt;br /&gt;
&lt;br /&gt;
Wrynn can produce shadeweave tunics. A shadeweave tunic is a shirt made from a shade, taken from herself (or if she is making one for another - a bit of their shade) and a silvery thread which is made from metal and magic. Shadeweave tunics have healing abilities which restore the wearer to their healed state.&lt;br /&gt;
&lt;br /&gt;
'''Void'''&lt;br /&gt;
&lt;br /&gt;
When Wrynn said the word &amp;quot;void&amp;quot; her hands turn the same black as void magic and void essence spreads through whoever she touches. Void essence excels at cancelling out magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Seal ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has a seal on her body that prevents a worldmaker from escaping into the world. The centre of the seal is a single huge mark between her shoulder blades that spreads outwards. The worldmaker strains against the seal and Wrynn frequently needs to go into stasis so the seal can recover. This seal has drastically weakened Wrynn and her powers can not be used freely for fear of straining the seal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Spirit Containers =====&lt;br /&gt;
&lt;br /&gt;
Wrynn has marks that contain pieces of other people's spirits. The spirit pieces have been freely given to Wrynn over the years. Wrynn is connected to everyone she has a spirit piece from. Wrynn has the ability to tear spirit pieces from a person but it is painful for the person losing the spirit fragment. The more different the spirit fragment's composition the better for the seal as it takes the worldmaker more effort to figure out how to &amp;quot;unlock&amp;quot; each mark. In Defying Destiny, when Taelien joked that Wrynn should be called The Witch of a Thousand Souls, she revealed she had seven hundred and eighty eight spirit pieces. Wrynn believes she could possibly use the spirit pieces to use minor abilities from the origin of the spirit but they are better served as reinforcements for the seal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion Marks ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has said that she has a few dominion marks but they do little to help the seal as they just draw &amp;quot;energy without form.&amp;quot; Dominion marks can connect a thing to a dominion and as they are drawing energy Wrynn likely has connections to a few dominions.&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
;The Jaden Box&lt;br /&gt;
&lt;br /&gt;
A container with an extra-dimensional pocket space that can store anything that can fit within its mouth and summon it back. It differs from most storage items in that it can store and retrieve items individually, as opposed to the normal everything in the same space and retrieved all at once. Additionally, it can be used to summon an individual as long as it has a full charge and the summoning individual has something linked to the individual being summoned. To store an item one must say &amp;quot;Store: [Item Name]&amp;quot; and then they can be retrieved with &amp;quot;Retrieve: [Item Name]&amp;quot; or &amp;quot;Retrieve: All Items&amp;quot; to summon all items. To summon a person or living entity the phrase &amp;quot;Summon: [Name]&amp;quot; is used. Wrynn also has many items stored within the Jaden Box including various knives and daggers as well as healing potions, sets of armour, bars of metal and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shadeweave ====&lt;br /&gt;
&lt;br /&gt;
Wrynn makes shadeweave tunics. Wrynn's is a shirt made from her shade and a silvery thread which is made from metal and magic. Shadeweave tunics have healing abilities which restore the wearer to their healed state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Elemental Knives ====&lt;br /&gt;
&lt;br /&gt;
Wrynn has a collection of knives that flash with elemental energy as they make contact with her target. One of them is flame based.&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Category:Vae%E2%80%99kes&amp;diff=7577</id>
		<title>Category:Vae’kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Category:Vae%E2%80%99kes&amp;diff=7577"/>
		<updated>2024-07-05T13:25:56Z</updated>

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		<id>https://wydds.wiki/w/index.php?title=Category:Vae%E2%80%99kes&amp;diff=7576</id>
		<title>Category:Vae’kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Category:Vae%E2%80%99kes&amp;diff=7576"/>
		<updated>2024-07-05T13:24:12Z</updated>

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	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7575</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7575"/>
		<updated>2024-07-05T12:10:19Z</updated>

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{{Character&lt;br /&gt;
|Aliases=Little Saff (by Aayara)&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of [[Vaelien]], with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt; Sent Derek flying. Punched through Sera's chest.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (walls, spikes, liquify and solidify)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can produce shockwaves of invisible force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can choke people a spell.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Send out waves of force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Flame magic (stolen Rage of the God Phoenix)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisibility&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Lightning magic (deflect, create it)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stability sorcery (stasis spells)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ice magic (stolen copy of god beast's frost from Sera)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cutting force on fingertips&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Banishment ('''Fragment of Father, I banish you''')&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Block teleport and messaging.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7574</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7574"/>
		<updated>2024-07-04T08:27:57Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Aliases=Little Saff (by Aayara)&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt; Sent Derek flying. Punched through Sera's chest.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (walls, spikes, liquify and solidify)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can produce shockwaves of invisible force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can choke people a spell.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Send out waves of force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Flame magic (stolen Rage of the God Phoenix)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisibility&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Lightning magic (deflect, create it)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stability sorcery (stasis spells)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ice magic (stolen copy of god beast's frost from Sera)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cutting force on fingertips&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Banishment ('''Fragment of Father, I banish you''')&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Block teleport and messaging.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7573</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7573"/>
		<updated>2024-07-04T08:25:28Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt; Sent Derek flying. Punched through Sera's chest.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (walls, spikes, liquify and solidify)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can produce shockwaves of invisible force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can choke people a spell.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Send out waves of force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Flame magic (stolen Rage of the God Phoenix)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisibility&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Lightning magic (deflect, create it)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stability sorcery (stasis spells)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ice magic (stolen copy of god beast's frost from Sera)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cutting force on fingertips&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Banishment ('''Fragment of Father, I banish you''')&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Block teleport and messaging.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7572</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7572"/>
		<updated>2024-07-04T08:18:54Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt; Sent Derek flying. Punched through Sera's chest.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (walls, spikes, liquify and solidify)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can produce shockwaves of invisible force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can choke people a spell.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Send out waves of force.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Flame magic (stolen Rage of the God Phoenix)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisibility&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Lightning magic (deflect, create it)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stability sorcery (stasis spells)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ice magic (stolen copy of god beast's frost from Sera)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cutting force on fingertips&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7571</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7571"/>
		<updated>2024-07-04T07:50:31Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (walls and spikes)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7570</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7570"/>
		<updated>2024-07-04T07:50:12Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured, even allowing his opponents to prepare themselves to fight him. He is also vicious and foolish, disregarding the protection of Wrynn Jaden.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7569</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7569"/>
		<updated>2024-07-04T07:38:40Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Could sense some familiar about Corin when he started talking about siblings&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7568</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7568"/>
		<updated>2024-07-04T07:35:27Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands. Saffron is very arrogant and self-assured.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7567</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7567"/>
		<updated>2024-07-04T07:18:49Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run even when using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7566</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7566"/>
		<updated>2024-07-04T07:18:14Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Likes to tear his opponents apart with his bare hands.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7565</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7565"/>
		<updated>2024-07-04T07:16:36Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Stone manipulation (create walls of stone)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-2&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXX – THE THIRD PLAYER&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7564</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7564"/>
		<updated>2024-07-04T07:13:41Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Physical Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, very thin, almost emaciated, and has dark green hair. His eyes are a bright yellow that almost looks gold. He wears white suits.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-4-1&amp;quot;&amp;gt;The Silence of Unworthy Gods CHAPTER XXXIX – TRAIL OF BLOOD&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7563</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7563"/>
		<updated>2024-07-03T21:01:25Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */ Basic notes on abilities TODO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, thin and has dark green hair. His eyes are a bright yellow that almost looks gold.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive and run using haste (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically tough - took a hit from a wyvern without moving an inch&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Required a tiny amount of effort to catch Elias, Warden of the Adamantine Wall&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Drain mana and steal magic&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can use compulsion spells&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Physically strong - tore throat of a Citrine, snapped several stone spears that had pierced his body&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Tracking + Teleportation&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immense healing&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Illusions + Simulacrums&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Immortal&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7562</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7562"/>
		<updated>2024-07-03T20:11:26Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, thin and has dark green hair. His eyes are a bright yellow that almost looks gold.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive (book 2)&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7561</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7561"/>
		<updated>2024-07-03T20:09:43Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */ Basic notes on abilities TODO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, thin and has dark green hair. His eyes are a bright yellow that almost looks gold.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
*Faster than Corin could perceive (book 2)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7560</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7560"/>
		<updated>2024-07-03T20:06:20Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Physical Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
Saffron is tall, thin and has dark green hair. His eyes are a bright yellow that almost looks gold.&amp;lt;ref name=&amp;quot;Arcane-Ascension-Book-2-1&amp;quot;&amp;gt;On the Shoulders of Titans CHAPTER XVIII – EVERYTHING THAT COULD POSSIBLY GO WRONG&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7559</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7559"/>
		<updated>2024-07-03T20:01:15Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Taelien_Salaris&amp;diff=7558</id>
		<title>Taelien Salaris</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Taelien_Salaris&amp;diff=7558"/>
		<updated>2024-07-03T19:58:45Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Unknown&lt;br /&gt;
|Aliases=Keras Selyrian&lt;br /&gt;
|Titles=The Taelien, Paladin of Aendaryn, Wielder of [[Dawnbringer]], Amuletless Alliterator, Sorrowful Slayer of Sacred Stones, Supporter of Sapient Spirits, Cadet, Deity’s Demise, Sword of Shattered Stars, Great One (by Tavare)&lt;br /&gt;
|dominion-sorcery1=Metal&lt;br /&gt;
|dominion-sorcery2=Flame&lt;br /&gt;
|dominion-sorcery3=Stone&lt;br /&gt;
|dominion-sorcery4=Light&lt;br /&gt;
|dominion-sorcery5=Spirit&lt;br /&gt;
|dominion-sorcery6=Stability&lt;br /&gt;
|Items=Ulandir's Ghost Lantern, Sculptor, Mask of Kishor, Ring of Deflection, [[Dawnbringer]], [[Dominion Breaker]], [[Pale King's Regalia]]&lt;br /&gt;
|other-powers=Bond with [[Dawnbringer]], Connection to [[Dominion Breaker]], Enchantment Copying, [[Annihilation]] [[Aura]]&lt;br /&gt;
|Occupation=[[Paladins of Tae'os|Paladin of Tae'os]]&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Weapons and Wielders]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taelien Salaris, also known as Keras Selyrian, is one of the main characters of the entire franchise. He is a hero with a dangerous and powerful artifact, known as the Dominion Breaker, who gets caught up in the machinations of powers beyond his understanding. He is one of the protagonists of the War of Broken Mirrors books, as well as the narrator and main character of the Weapons and Wielders series and an important character in the Arcane Ascension series. &lt;br /&gt;
&lt;br /&gt;
== Physical Description ==&lt;br /&gt;
A tall man with an athletic build and blue eyes that have hint of grey (maybe silver) in them, Taelien has long black hair that he lets flow loose. He's light skinned and prefers to go clean-shaven (though this might be a result of his abilities). Taelien prefers wearing long coats, and keeps several blades on his person at all times. When Keras draws on his annihilating powers then his irises turn silver and the color begins to bleed into his sclera.&lt;br /&gt;
&lt;br /&gt;
Keras sheds hair less frequently than a human and his hair doesn't grow as quickly as a human's.&amp;lt;ref name=&amp;quot;Andrew-Answers&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1185695354046382191 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; Keras does not age in the same way a human would.&amp;lt;ref name=&amp;quot;author-archive&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/825197735249838130/1029949244989263894 ''Climber's Court AA4 Pre-Release Q &amp;amp; A Transcript - FULL]''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Taelien has a very mild mannered personality. He is fiercely loyal to his friends and willing to protect them at all costs. &lt;br /&gt;
&lt;br /&gt;
He has a love for battle, and gets a wild grin every time he's about to jump into one, especially when the opponent is much stronger than him. However he is very much against taking lives needlessly.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
&lt;br /&gt;
Taelien is thought to have been born (or possibly created) by [[Karasalia]] and [[Aendaryn]], gods of the [[Mythralis]] continent, as a sort of spirit and wielder of the [[Sae’kes Taelien]]. He was raised by [[Rethri]], who took him in after [[Erik Tarren]] asked them to keep Taelien safe for him.&lt;br /&gt;
&lt;br /&gt;
=== [[Forging Divinity]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stealing Sorcery]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Defying Destiny]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Six Sacred Swords (Book)]] === &lt;br /&gt;
&lt;br /&gt;
=== [[Diamantine (Book)]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Soulbrand (Book)]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sufficiently Advanced Magic]] ===&lt;br /&gt;
&lt;br /&gt;
Before the events of Suffifciently Advanced Magic, Keras is accused of heresy in the nation of [[Dalenos]] for his public assertion that the [[Selys|Goddess]] and her [[Visage|Visages]] are lying to the people of [[Kaldwyn]] about the extent of the Tyrant in Gold's power over the outside world. Fleeing from there, he attempts to get an audience with the Visage [[Tenjin]] in [[Valia]], but finds Tenjin absent, with only [[Laura Lyran]], [[Elora Theas]] and a few others present in the [[Council of Lords]]. He ends up fighting them, refusing to be handed over to a Dalian delegation and tried for heresy. &lt;br /&gt;
&lt;br /&gt;
He attempts to climb the [[Serpent Spire]], where he ends up in a prison that later, [[Corin Cadence]] finds him in during his [[Judgment]]. Fleeing from the prison together with Corin, [[Vera Corrington]] and [[Echion]], they encounter the Visage [[Katashi]] who fights Keras.&lt;br /&gt;
&lt;br /&gt;
=== [[On the Shoulders of Titans]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Torch that Ignites the Stars]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Silence of Unworthy Gods]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== Familial Relationships ===&lt;br /&gt;
&lt;br /&gt;
=== Friends and Associates ===&lt;br /&gt;
;[[Lydia Hastings]]: Lydia Hastings is Taelien's friend and commanding paladin officer. Keras is friends with Lydia despite knowing she was partially using him.&lt;br /&gt;
;[[Jonan Kestrian]]: Taelien has spent time with Jonan and finds him irritating but does miss him.&lt;br /&gt;
;[[Velas Jaldin]]: Velas is one of Keras' friends even with the injury she inflicted on him.&lt;br /&gt;
;[[Landen]]: Landen is one of Keras' friends. Keras enjoys the friendly banter they have. Landen is one of his only friends that doesn't manipulate him in some way and Keras see's [[Your Friend]] as Landen in Dawnbringer's test.&lt;br /&gt;
;[[Asphodel]]: Asphodel was a paladin candidate with Taelien and they became friends. However, Taelien finds her future sight unsettling and her vague advice irritating. &lt;br /&gt;
;[[Wrynn Jaden]]: Wrynn is one of Keras' friends. She gifted him a shadeweave tunic and they have a close relationship with Keras being relieved when he finally managed to summon Wrynn.&lt;br /&gt;
;[[Reika]]: Reika became friends with Keras after he bested and spared her after beating her in Dawnbringer's test. They travelled and competed in the Tournament of the Sacred Sword together. &lt;br /&gt;
;[[Dawnbringer]]: Dawnbringer, Dawn, is the sentient Sacred Sword of light. She was bonded to Keras and joked with him frequently. She felt betrayed after discovering that Keras may be a living spirit of the Sae'kes but reconciled with him.&lt;br /&gt;
;[[Corin Cadence]]: Corin is being trained by Keras and Keras was tasked with acting as his bodyguard by Katashi. Keras was willing to have memory crystals made of his fights to give to Corin.&lt;br /&gt;
;[[Sera Cadence]]: Sera has a more unknown relationship with Keras. He gave her an, as of yet, unrevealed gift. They play Crowns together and when doing so Sera seems desperate to win. They have worked together on something with Keras claiming it to be too dangerous at Sera's level.&lt;br /&gt;
;[[Patrick Wayland]]: Patrick views Keras as a legendary hero, the wielder of Dawnbringer and Diamantine. Keras made a copy of Dawnbringer, Bright Reflection, for Patrick and gave it the abilities he used in the Tournament. &lt;br /&gt;
;[[Marissa Callahan]]: Marissa was also trained by Keras with Corin. Keras gave Mara emerald level enhancement elixirs to make her stronger.&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
== Species Traits ==&lt;br /&gt;
Keras has a greater pain tolerance than humans due to his species.&amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1047377617432625232 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; He has withstood and &amp;quot;walk[ed] off&amp;quot;, stab, bite, acid and fire wounds that would easily incapacitate a human many times over.&lt;br /&gt;
&lt;br /&gt;
Keras not being human is mostly an advantage in combat ability and his physiology means he can train in ways that would kill a human.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
Taelien is unusual in terms of magical abilities, as he grows faster than other sorcerers and can gain additional powers from the items that he absorbs. This makes him hard to scale with other characters, as he does not work on the same standard as them. &lt;br /&gt;
&lt;br /&gt;
Taelien may not just be a simple dominion sorcerer as the author has stated it was a good question to ask if he had any completed Dianis Points as of Forging Divinity and Lydia's diagnostics of his essence structure in Stealing Sorcery is the most revealed on the subject.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1155655322963292280 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; Having completed Dianis Points would make him more like an essence sorcerer as well as a dominion sorcerer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The essence source she had assumed was a second dominion bond was even more perplexing. When visualized, it did not look like veins of light at all – rather, it looked like his body contained several tiny stars, each of which emanated essence that permeated everything nearby. The auras from the stars saturated his entire body, growing brighter every time she observed them. &lt;br /&gt;
The brightest stars were within his hands, and these were what she observed as Taelien began to draw the Sae’kes.&amp;lt;ref name=&amp;quot;Stealing-Sorcery&amp;quot;&amp;gt;Stealing Sorcery CHAPTER VI – LYDIA II – SUBOPTIMAL MOVES&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Dominion Sorcery]]===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Dominion||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Flame essence|Flame]]&lt;br /&gt;
||One of the three Dominions that Taelien has access to at the start of War of Broken Mirrors. He is skilled at Calling Fire, often evoking balls of flame for light, or throwing them at his opponents.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone essence|Stone]]&lt;br /&gt;
||Stone is another one of Taelien's most utilized Dominions. He uses it to Call Stone essence into his body to reinforce his strength or shape stone essence in the terrain around him.&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal essence|Metal]]&lt;br /&gt;
||Metal is the Dominion that Taelien is most famous for using. His only use of Metal Calling has been for his Body of Iron spell. Otherwise, Taelien is mostly seen using it for shaping the metal in his weapons into a more useful shape, such as a link of chains to latch onto something.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spirit Bonds===&lt;br /&gt;
'''Dominion Breaker''': The Dominion Breaker is the first of Taelien's many swords, as well as his strongest. He is bonded to it through yet unknown means, which provides him with an unusual and rare ability that lets him &amp;quot;annihilate&amp;quot; anything. This Annihilation essence is described as &amp;quot;cutting&amp;quot; things and can let him absorb abilities from magical items.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Essence||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Annihilation|Annihilation]]&lt;br /&gt;
||Annihilation is Taelien's first and most dangerous power. It allows him to cut through anything regardless of strength, and absorb the essence from whatever he destroys. However, the more Taelien acclimates to Annihilation essence, the more he loses his personality. He becomes more cold, calculating and willing to murder, which is why he prefers it as a last resort.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Dawnbringer''': The first of the Six Sacred Swords that Taelien ever bonded with, Dawnbringer provides him with access to three different essence types: light, enhancement and spirit. This bond also increases Keras' speed, physical abilities, mental processing speed and gives him a limited magic resistance.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Essence||Function&lt;br /&gt;
|-&lt;br /&gt;
|[[Light essence|Light]]&lt;br /&gt;
||Taelien gained access to the Dominion of Light from his bond with the Sacred Sword, Dawnbringer. It allows him to purge his body of toxins, enhance his abilities or shoot beams of light. He has not been shown to utilize Light shaping in any form.&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit essence|Spirit]]&lt;br /&gt;
||Spirit is another Dominion granted to him by Dawnbringer. Though he uses it much less than he would Stability or Light. His strongest spell utilizing Spirit essence is Body of Dawn, aside from which he hasn't been shown using it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stability essence|Stability]]&lt;br /&gt;
||Stability is the last Dominion that Taelien is given access to through his bond with Dawnbringer. Stability strengthens his body, can be added to his spells to enhance them and is a component of his Body of Dawn spell.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Diamantine''': The second of the Six Sacred Swords that Taelien bonded with. So far, we have not seen him show many abilities related to the essences granted by it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Copied Powers ===&lt;br /&gt;
Keras has the strange power to learn from and pick up the abilities of items he uses. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item||Function&lt;br /&gt;
|-&lt;br /&gt;
|Ulandir’s Ghost Lantern&lt;br /&gt;
||Ulandir’s Ghost Lantern is a dominion bonded item that Keras had on Mythralis. The lantern revealed spirits when it was lit and Keras picked up the ability to see them, giving him what Wrynn called &amp;quot;a hint of spiritual awareness.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor&lt;br /&gt;
||Sculptor is a dagger that can be used to shape stone. Whilst having the dagger in his possession, Keras' stone shaping skill increased greatly. &lt;br /&gt;
|-&lt;br /&gt;
|Mask of Kishor&lt;br /&gt;
||The Mask of Kishor is a mask of a long dead god that covers the top half of the face. It is an artifact from the world Rendalir. The mask blocks magical detection, precognition and helps prevent people recognizing the wearer. Keras can now call upon the mask's power without needing it physically. &lt;br /&gt;
|-&lt;br /&gt;
|Ring of Spell Deflection&lt;br /&gt;
||The Ring of Spell Deflection was a magic ring that used light mana to deflect spells. Using this ring helped Keras develop light magic, although his bond with Dawnbringer helped more.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aura ===&lt;br /&gt;
Keras has developed an aura from the essence of the Sae'kes. The aura is silvery when viewed under magical effects. His aura glows more when he is actively using it. His aura cuts everything around him apart slowly. It destroys his clothes, enchanted items he has, the ground he walks on, the air nearby and it wears away at the shrouds that attuned have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sakki ===&lt;br /&gt;
Keras has a form of sakki, killing intent, which is so strong that other people can feel it. It is from his annihilation essence and it can be felt when Keras is angry. Corin describes it as feeling like &amp;quot;the air was alive with blades, that a drawn sword was ready to obliterate everything in a single unstoppable strike&amp;quot; and &amp;quot;a thousand swords were pressed against every weak spot on my body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
Keras casts his spells silently with mental commands relating to the effect he wants. He can also cast spells through his swords to extend his reach. &lt;br /&gt;
&lt;br /&gt;
==== Dominion of Flame ====&lt;br /&gt;
As a dominion sorcerer, Taelien must expend some of his own flame essence, which helps regulate his body heat, to draw on more power from the Dominion of Flame, which makes him colder. His own flame essence will restore over time and in a slightly greater amount than before. &lt;br /&gt;
&lt;br /&gt;
'''Disperse'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;disperse&amp;quot;, Keras can cause fire to break down. &lt;br /&gt;
&lt;br /&gt;
'''Ignite'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;ignite&amp;quot; Keras can create flickers of flame or a sphere of flame.&lt;br /&gt;
&lt;br /&gt;
'''Flame Punching'''&lt;br /&gt;
&lt;br /&gt;
Keras can call fire from the Dominion of Flame around his hands. &lt;br /&gt;
&lt;br /&gt;
'''Burst'''&lt;br /&gt;
&lt;br /&gt;
Keras can create a blast of flame with the mental command &amp;quot;blast&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
'''Aura Ignition'''&lt;br /&gt;
&lt;br /&gt;
Keras can reach out to the aura of the Sae'kes and use the mental command &amp;quot;burn&amp;quot; which caused white flames to ignite from the sword. This caused the Sae'kes' runes to glow white instead of the usual blue when he powers them directly. Keras did not feel the warmth of the flames.&lt;br /&gt;
&lt;br /&gt;
'''Flame Deflection'''&lt;br /&gt;
&lt;br /&gt;
Keras can try to deflect flames with his flaming shaping. &lt;br /&gt;
&lt;br /&gt;
'''Fade'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;fade&amp;quot; Keras can cause flames to fade away.&lt;br /&gt;
&lt;br /&gt;
'''Fireball'''&lt;br /&gt;
&lt;br /&gt;
Keras can throw fireballs. &lt;br /&gt;
&lt;br /&gt;
'''Heat'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;heat&amp;quot; Keras can cause a warm red glow to envelop his hands, producing light and heat. He can use this to burn what he touches and even burn his own wounds shut, although this is extremely painful. This is a relatively simple spell.&lt;br /&gt;
&lt;br /&gt;
'''Flame Arc'''&lt;br /&gt;
&lt;br /&gt;
Flame Arc is one of the simplest flame calling spells that Keras knows. It conjures a fan shaped wave of flame in front of him that burns everything within a few feet.&lt;br /&gt;
&lt;br /&gt;
'''Aura of Fire'''&lt;br /&gt;
&lt;br /&gt;
Keras can fill his entire aura with flames. He calls this Aura of Fire.&lt;br /&gt;
&lt;br /&gt;
'''Shift'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;shift&amp;quot;, Keras can command flames to move aside. &lt;br /&gt;
&lt;br /&gt;
'''Body of Fire'''&lt;br /&gt;
&lt;br /&gt;
Body of Fire is a technique that floods Keras' body with flame essence. Keras used this to remove the cold created by Xiaofan. &lt;br /&gt;
&lt;br /&gt;
'''Heat Ripping'''&lt;br /&gt;
&lt;br /&gt;
Keras can rip heat from materials. &lt;br /&gt;
&lt;br /&gt;
'''Halting'''&lt;br /&gt;
&lt;br /&gt;
Keras can try and halt the movement of flame with the mental command &amp;quot;halt&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Stone ====&lt;br /&gt;
As a dominion sorcerer, Taelien must expend some of his own stone essence, which makes his physical strength and muscles work, to draw on more power from the Dominion of Stone, which makes him physically weaker. His own stone essence will restore over time and in a slightly greater amount than before. &lt;br /&gt;
&lt;br /&gt;
'''Body of Stone'''&lt;br /&gt;
&lt;br /&gt;
Body of Stone is one of Keras' most used techniques. It is a dominion calling spell which pulls stone essence from the Dominion of Stone into his body, making him temporarily stronger and tougher but it decreases his speed. Body of Stone can resist petrification effects and can use petrification spells as fuel to make Keras even stronger. &lt;br /&gt;
&lt;br /&gt;
'''Petrification Resistance'''&lt;br /&gt;
&lt;br /&gt;
Keras can use his stone sorcery to resist stone-based petrification spells. &lt;br /&gt;
&lt;br /&gt;
'''Game Pieces'''&lt;br /&gt;
&lt;br /&gt;
Keras can shape stone into game pieces.&lt;br /&gt;
&lt;br /&gt;
'''Cover'''&lt;br /&gt;
&lt;br /&gt;
Keras can shape stone to cause it to cover gaps. &lt;br /&gt;
&lt;br /&gt;
'''Wall'''&lt;br /&gt;
&lt;br /&gt;
With a stomp and the mental command &amp;quot;wall&amp;quot;, Keras can shape stone into forming a wall.&lt;br /&gt;
&lt;br /&gt;
'''Blades'''&lt;br /&gt;
&lt;br /&gt;
With a stomp and the mental command &amp;quot;blades&amp;quot; or &amp;quot;spikes&amp;quot;, Keras can shape stone into forming blades from the ground under his opponents. &lt;br /&gt;
&lt;br /&gt;
'''Armor'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;armor&amp;quot;, Keras can form a crude armor of stone. He does not use this on himself. &lt;br /&gt;
&lt;br /&gt;
'''Handholds'''&lt;br /&gt;
&lt;br /&gt;
Keras can shape stone into handholds.&lt;br /&gt;
&lt;br /&gt;
'''Capturing'''&lt;br /&gt;
&lt;br /&gt;
Keras can reshape stone to grab his enemies and trap them in place. &lt;br /&gt;
&lt;br /&gt;
'''Opening'''&lt;br /&gt;
&lt;br /&gt;
Keras can shape stone to make an opening in it with the mental command &amp;quot;open&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
'''Collapse'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;collapse&amp;quot;, Keras can cause stone to collapse. &lt;br /&gt;
&lt;br /&gt;
'''Solidify'''&lt;br /&gt;
&lt;br /&gt;
Keras can solidify stone.&lt;br /&gt;
&lt;br /&gt;
'''Pillar'''&lt;br /&gt;
&lt;br /&gt;
Keras can create stone pillars with his stone essence. &lt;br /&gt;
&lt;br /&gt;
'''Halt'''&lt;br /&gt;
&lt;br /&gt;
Keras can half stone from moving with the mental command &amp;quot;stop&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Metal ====&lt;br /&gt;
As a dominion sorcerer, Taelien must expend some of his own metal essence, which makes his physical strength and muscles work, to draw on more power from the Dominion of Metal, which makes him physically weaker. His own metal essence will restore over time and in a slightly greater amount than before. &lt;br /&gt;
&lt;br /&gt;
'''Body of Iron'''&lt;br /&gt;
&lt;br /&gt;
Body of Iron is a similar spell to Body of Stone, but relying on metal essence instead of stone. This technique is stronger than Body of Stone, making him even stronger and tougher, but puts a greater strain on his body. Keras improved this technique to be able to direct where the essence goes in his body to lower the cost, but this means only the directed part of his body is reinforced. &lt;br /&gt;
&lt;br /&gt;
'''Breaking'''&lt;br /&gt;
&lt;br /&gt;
Taelien can break metal apart with the mental command &amp;quot;degrade&amp;quot; which causes the weakness in metal to expand. He can also use the mental command &amp;quot;shatter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Flatten'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;flatten&amp;quot;, Keras can cause metal to flatten down.&lt;br /&gt;
&lt;br /&gt;
'''Merge'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;merge&amp;quot;, Keras can cause pieces of metal to merge together.&lt;br /&gt;
&lt;br /&gt;
'''Sharpen'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;sharpen&amp;quot;, Keras can cause a piece of metal to become sharp.&lt;br /&gt;
&lt;br /&gt;
'''Disguise Sword'''&lt;br /&gt;
&lt;br /&gt;
Keras can change the Sae'kes to make it look like a regular sword with the mental command &amp;quot;ordinary&amp;quot;. He can easily reverse this process with the mental command &amp;quot;revert&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
'''Open'''&lt;br /&gt;
&lt;br /&gt;
Keras can make an opening in metal with the mental command &amp;quot;open&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Seal'''&lt;br /&gt;
&lt;br /&gt;
Keras can seal things in place with metal, which he often does to the Sae'kes and the scabbard to prevent it being drawn. The mental command &amp;quot;release&amp;quot; undoes the change.&lt;br /&gt;
&lt;br /&gt;
'''Magnetism'''&lt;br /&gt;
&lt;br /&gt;
Keras can apply magnetism to metal.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Attraction'''&lt;br /&gt;
&lt;br /&gt;
Keras can shape metal to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
'''Separate'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;separate&amp;quot; Keras can separate metal apart.&lt;br /&gt;
&lt;br /&gt;
'''Magnetic Repulse'''&lt;br /&gt;
&lt;br /&gt;
With the mental command &amp;quot;magnetic repulse&amp;quot; Keras can push metal away.&lt;br /&gt;
&lt;br /&gt;
'''Condense'''&lt;br /&gt;
&lt;br /&gt;
Keras can condense metal with the mental command &amp;quot;condense&amp;quot;. This is undone with the mental command &amp;quot;return&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
'''Property Adjustment'''&lt;br /&gt;
&lt;br /&gt;
Keras can alter metal to give it properties that other metals have. &lt;br /&gt;
&lt;br /&gt;
'''Chain'''&lt;br /&gt;
&lt;br /&gt;
Keras can change metal into lengths of chain. He has done this with the Sae'kes' blade and reverses it later. &lt;br /&gt;
&lt;br /&gt;
'''Tighten'''&lt;br /&gt;
&lt;br /&gt;
Keras can cause metal to tighten with the mental command &amp;quot;tighten&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Light ====&lt;br /&gt;
Keras gained access to light essence through his contract with Dawnbringer. He began to develop light essence in his own body, in usable amounts, after using Dawnbringer for long enough. Drawing heavily on light essence has subtler costs: slowing movements, reducing mental clarity and decreasing resistance to poison, disease, and hostile magic.&lt;br /&gt;
&lt;br /&gt;
'''Body of Dawn'''&lt;br /&gt;
&lt;br /&gt;
Body of Dawn is one of Keras' strongest techniques. It is a combination of light, spirit and stability essence. This technique is very exhausting. The technique increases strength, speed, and magic resistance immensely while active but all of those are decreased until his body had a chance to recover. When using this technique, Keras seems to be a blur as he moves so fast. &lt;br /&gt;
&lt;br /&gt;
'''Resplendent Raiment'''&lt;br /&gt;
&lt;br /&gt;
Resplendent Raiment is a technique that Keras developed. It increases his speed and can help remove supressing techniques. This is not as fast as Body of Dawn. &lt;br /&gt;
&lt;br /&gt;
'''Poison Neutralisation'''&lt;br /&gt;
&lt;br /&gt;
Keras can use light to neutralise poison in his body. &lt;br /&gt;
&lt;br /&gt;
'''Compulsion Neutralisation'''&lt;br /&gt;
&lt;br /&gt;
Keras can use light essence to try and destroy compulsion effects placed on him.&lt;br /&gt;
&lt;br /&gt;
'''Light Blade'''&lt;br /&gt;
&lt;br /&gt;
Keras can launch cutting blasts of light. He can also split the light into three separate blades. &lt;br /&gt;
&lt;br /&gt;
'''Aura'''&lt;br /&gt;
&lt;br /&gt;
Keras can wrap his weapons in an aura of light.&lt;br /&gt;
&lt;br /&gt;
'''Golden Dawn'''&lt;br /&gt;
&lt;br /&gt;
Keras can use Dawnbringer's Golden Dawn technique with his own light essence. This creates a flare of bright light. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Spirit ====&lt;br /&gt;
Keras gained access to spirit essence through his contract with Dawnbringer. He began to develop spirit essence in his own body, in usable amounts, after using Dawnbringer for long enough. &lt;br /&gt;
&lt;br /&gt;
'''Body of Dawn'''&lt;br /&gt;
&lt;br /&gt;
Body of Dawn is one of Keras' strongest techniques. It is a combination of light, spirit and stability essence. This technique is very exhausting. The technique increases strength, speed, and magic resistance immensely while active but all of those are decreased until his body had a chance to recover. When using this technique, Keras seems to be a blur as he moves so fast. &lt;br /&gt;
&lt;br /&gt;
'''Spirit Sight'''&lt;br /&gt;
&lt;br /&gt;
Keras could flare spirit essence into his eyes to help see hidden people. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dominion of Stability ====&lt;br /&gt;
Keras gained access to stability (often known as enhancement) essence through his contract with Dawnbringer. He began to develop enhancement essence in his own body, in usable amounts, after using Dawnbringer for long enough. &lt;br /&gt;
&lt;br /&gt;
'''Body of Dawn'''&lt;br /&gt;
&lt;br /&gt;
Body of Dawn is one of Keras' strongest techniques. It is a combination of light, spirit and stability essence. This technique is very exhausting. The technique increases strength, speed, and magic resistance immensely while active but all of those are decreased until his body had a chance to recover. When using this technique, Keras seems to be a blur as he moves so fast. &lt;br /&gt;
&lt;br /&gt;
'''Enhancement Burst'''&lt;br /&gt;
&lt;br /&gt;
Keras can launch bursts of enhancement essence from his hands which blasts things that are hit.&lt;br /&gt;
&lt;br /&gt;
'''Physical Empowerment'''&lt;br /&gt;
&lt;br /&gt;
Keras can send enhancement mana through his body to generally empower himself. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Annihilation Essence ====&lt;br /&gt;
Keras gained his strange annihilating essence from the use of the Sae'kes. The essence from the sword bled into his body and he began to utilise the essence and the essence began to form an aura around Keras that wears away at things nearby. This power can not be taken by a Vae'kes.&amp;lt;ref name=&amp;quot;author-archive&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/825197735249838130/1029949244989263894 ''Climber's Court AA4 Pre-Release Q &amp;amp; A Transcript - FULL]''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Body of Annihilation'''&lt;br /&gt;
&lt;br /&gt;
Keras used his '''Body of Annihilation''' spell by pulling on power from the Sae'kes instead of holding it at bay. Whilst using this spell he effortlessly cut through the entirety of multiple layers of self. He could cut thousands of shades at once. Using this spell twisted his personality, he cut off his other spells believing all he needed was destruction. He began to view people as targets and prey whilst using the spell. He believed that if he were hit by &amp;quot;unfathomably dangerous&amp;quot; power he would only grow stronger. Keras even wanted to destroy Dawn because she stopped him murdering other people and considered her interference to mean she was a threat.&lt;br /&gt;
&lt;br /&gt;
Against Keras using Body of Annihilation, anyone weaker than World Maker level is in &amp;quot;a lot of trouble&amp;quot;.&amp;lt;ref name=&amp;quot;author-archive&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/825197735249838130/1029949244989263894 ''Climber's Court AA4 Pre-Release Q &amp;amp; A Transcript - FULL]''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magic Items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Sae’kes Taelien]]&lt;br /&gt;
&lt;br /&gt;
The Sae'kes Taelien is the most powerful weapon at Taelien's disposal. It is a powerful dominion marked sword with seven runes and a jewelled pommel. The sword has an aura that annihilates anything it touches. Taelien has to actively suppress the aura when he uses the blade to prevent it cutting through his allies by powering the runes on the blade. The name of the blade the 'Sae’kes Taelien' is from the Liadran language and roughly translates to 'Sword that gives destruction to all things'. The sword is also known as the Dominion Breaker. Every time that Keras uses the Sae'kes it leaks some annihilation essence into his body - giving Keras an aura that annihilates everything around him and a supply of annihilation essence that he can use. The blade's aura does not hurt Keras despite cutting everything else. The gemstone pommel is connected to the Dominion of Travel and the gem in the hilt is connected to the Dominion of Insight. Training to power the runes on the sword has helped strengthen the dominion connections in Keras' body. There are a few abilities that the Sae'kes can perform: 'Spell Breaker', 'Mana Breaker/Essence Breaker' and 'Dominion Breaker'. Keras has demonstrated the ability to use the Spell Breaker technique and was stopped just before using Essence Breaker. Every time Keras uses the Sae'kes he desires to use it more. &lt;br /&gt;
&lt;br /&gt;
'''Spell Breaker'''&lt;br /&gt;
&lt;br /&gt;
'''Spell Breaker''' is a power from the Sae'kes. It is the ability to detonate spells, artifacts and enchantments. Detonating even weak spells causes destruction with varying types of damage depending on the mana type of the destroyed spell when mixed with the annihilation power of the Sae'kes. If Keras destroys enchanted items with his Spell Breaker technique a little essence from the item goes to Keras empowering him.&lt;br /&gt;
&lt;br /&gt;
'''Essence Breaker'''&lt;br /&gt;
&lt;br /&gt;
'''Essence Breaker''' also known as '''Mana Breaker''' is another technique from the Sae'kes. It causes mana within the body of anyone cut with the Sae'kes when the technique is active to explode, creating a massive blast, which could then potentially cause a chain reaction of mana resulting in an infinitely spreading explosion. &lt;br /&gt;
&lt;br /&gt;
'''Dominion Breaker'''&lt;br /&gt;
&lt;br /&gt;
'''Dominion Breaker''' is a technique named after one of the names for the blade. This technique is sealed away with part of the incantation lost forever. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Scabbard for the Sae'kes&lt;br /&gt;
&lt;br /&gt;
Keras has a scabbard which is one of the few things that can restrain the Sae'kes. It uses immensely powerful protection sorcery. The more damaged the scabbard becomes the more  Keras is willing to draw on the Sae'kes.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7557</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7557"/>
		<updated>2024-07-03T19:43:58Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae’kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7556</id>
		<title>Saffron</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Saffron&amp;diff=7556"/>
		<updated>2024-07-03T16:23:42Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: Created page with &amp;quot;{{stub}}  {{Character |Species=Vae'kes |Occupation= |continent1=Mythralis |continent2=Kaldwyn |world1=Venaya |Series=War of Broken Mirrors (mentioned), Weapons and Wielders (mentioned), Arcane Ascension }}  Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in boo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Species=Vae'kes&lt;br /&gt;
|Occupation=&lt;br /&gt;
|continent1=Mythralis&lt;br /&gt;
|continent2=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|Series=[[War of Broken Mirrors]] (mentioned), [[Weapons and Wielders]] (mentioned), [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Saffron is a Vae'kes, a demi-god &amp;quot;child&amp;quot; of Vaelien, with the ability to steal magic from others. He is mentioned in both the War of Broken Mirrors series and the Weapons and Wielders series, appearing in the Arcane Ascension series as an antagonist in books [[On the Shoulders of Titans|two]] and [[The Silence of Unworthy Gods|four]].&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7555</id>
		<title>Vae'kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7555"/>
		<updated>2024-07-03T16:13:34Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
The Vae'kes are demigod &amp;quot;children&amp;quot; of [[Vaelien]] (sometimes Vae'lien) who all have the ability to permanently steal magic from others. The Vae'kes are very resilient and hard to hurt. It is unclear if the Vae'kes are really the children of Vaelien or something else. They are believed to be immortal. Vae'kes are typically slightly weaker to light and light-based mana types. They are known as Children of the Tyrant on Kaldwyn.&lt;br /&gt;
&lt;br /&gt;
The personalities of the Vae'kes are warped by their build up of Vae essence. Some of the Vae'kes lean into this change heavily and others take extreme measures to retain their sense of self. This creates something of a factional divide.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1193671316373524600 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Vae'kes magic theft interacts with multiple layers of self, however, the interaction with the layers are just a component of the theft, not how it works.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1042148265459732500 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Vae'kes generally translates to &amp;quot;that which takes&amp;quot; (kes meaning that, vae meaning take). &amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/795778531976019968 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Vae'kes ==&lt;br /&gt;
&lt;br /&gt;
* [[Aayara Haven|Aayara]] - One of the eldest Vae'kes, known as the Lady of Thieves. She is &amp;quot;tremendously ancient&amp;quot; and even gods fear her. She is known for stealth, illusions and concealment powers.&lt;br /&gt;
&lt;br /&gt;
* Jacinth - Another of the eldest Vae'kes, known as the Blackstone Assassin. The rival/lover/sibling of Aayara. Jacinth kills people before they can respond.&lt;br /&gt;
&lt;br /&gt;
* [[Jonathan Sterling|Sterling]] - Has strong defensive power.&lt;br /&gt;
&lt;br /&gt;
* Diamond - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Sharp - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* [[Saffron]] - Has overwhelming regenerative power.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Weapons_and_Wielders&amp;diff=7554</id>
		<title>Weapons and Wielders</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Weapons_and_Wielders&amp;diff=7554"/>
		<updated>2024-07-03T10:22:17Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Weapon &amp;amp; Wielder's Series Cover.png|400px|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
The '''Weapons and Wielders''' series, by [[Andrew Rowe]], is a fantasy Sword and Sorcery series. It takes place on the continent of [[Kaldwyn]] where [[Attunements]] are the primary form of magic, but many characters use other forms of magic. Weapons and Wielders follows [[Keras Selyrian]] on his quest to collect the Six [[Sacred Swords]].&lt;br /&gt;
&lt;br /&gt;
== From the Author ==&lt;br /&gt;
&lt;br /&gt;
Weapons and Wielders is the most straightforward and lighthearted series, focusing on action, comedy, and adventure. It follows Keras Selyrian, a powerful swordsman, as he searches for the Six Sacred Swords – and gets a lot more than he bargained for in the process. Some of the main inspirations for this series are The Legend of Zelda, Dragon Quest, and Ys.&lt;br /&gt;
&lt;br /&gt;
This series is still ongoing. The current plan is for Weapons and Wielders to last 6-7 books, but this may change as the series progresses.&amp;lt;ref&amp;gt;[https://andrewkrowe.wordpress.com/series-info/ Series Info on Andrew Rowe's Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Books in the Series ==&lt;br /&gt;
&lt;br /&gt;
# [[Six Sacred Swords (Book)|Six Sacred Swords]]&lt;br /&gt;
# [[Diamantine (Book)|Diamantine]]&lt;br /&gt;
# [[Soulbrand (Book)|Soulbrand]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7553</id>
		<title>Vae'kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7553"/>
		<updated>2024-07-03T10:21:39Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
The Vae'kes are demigod &amp;quot;children&amp;quot; of [[Vaelien]] (sometimes Vae'lien) who all have the ability to permanently steal magic from others. The Vae'kes are very resilient and hard to hurt. It is unclear if the Vae'kes are really the children of Vaelien or something else. They are believed to be immortal. Vae'kes are typically slightly weaker to light and light-based mana types. They are known as Children of the Tyrant on Kaldwyn.&lt;br /&gt;
&lt;br /&gt;
The personalities of the Vae'kes are warped by their build up of Vae essence. Some of the Vae'kes lean into this change heavily and others take extreme measures to retain their sense of self. This creates something of a factional divide.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1193671316373524600 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Vae'kes magic theft interacts with multiple layers of self, however, the interaction with the layers are just a component of the theft, not how it works.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1042148265459732500 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Vae'kes generally translates to &amp;quot;that which takes&amp;quot; (kes meaning that, vae meaning take). &amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/795778531976019968 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Vae'kes ==&lt;br /&gt;
&lt;br /&gt;
* [[Aayara Haven|Aayara]] - One of the eldest Vae'kes, known as the Lady of Thieves. She is &amp;quot;tremendously ancient&amp;quot; and even gods fear her. She is known for stealth, illusions and concealment powers.&lt;br /&gt;
&lt;br /&gt;
* Jacinth - Another of the eldest Vae'kes, known as the Blackstone Assassin. The rival/lover/sibling of Aayara. Jacinth kills people before they can respond.&lt;br /&gt;
&lt;br /&gt;
* [[Jonathan Sterling|Sterling]] - Has strong defensive power.&lt;br /&gt;
&lt;br /&gt;
* Diamond - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Sharp - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Saffron - Has overwhelming regenerative power.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7552</id>
		<title>Vae'kes</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vae%27kes&amp;diff=7552"/>
		<updated>2024-07-03T10:18:16Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Species&lt;br /&gt;
|magic-type1=&lt;br /&gt;
|Series=[[War of Broken Mirrors]], [[Arcane Ascension]]&lt;br /&gt;
}}&lt;br /&gt;
The Vae'kes are demigod &amp;quot;children&amp;quot; of [[Vaelien]] (sometimes Vae'lien) who all have the ability to permanently steal magic from others. The Vae'kes are very resilient and hard to hurt. It is unclear if the Vae'kes are really the children of Vaelien or something else. They are believed to be immortal. Vae'kes are typically slightly weaker to light and light-based mana types.&lt;br /&gt;
&lt;br /&gt;
The personalities of the Vae'kes are warped by their build up of Vae essence. Some of the Vae'kes lean into this change heavily and others take extreme measures to retain their sense of self. This creates something of a factional divide.&amp;lt;ref name=&amp;quot;Andrew-Answers-1&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1193671316373524600 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Vae'kes magic theft interacts with multiple layers of self, however, the interaction with the layers are just a component of the theft, not how it works.&amp;lt;ref name=&amp;quot;Andrew-Answers-2&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/1042148265459732500 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Vae'kes generally translates to &amp;quot;that which takes&amp;quot; (kes meaning that, vae meaning take). &amp;lt;ref name=&amp;quot;Andrew-Answers-3&amp;quot;&amp;gt;[https://discord.com/channels/443421134109671424/578706502001360897/795778531976019968 ''Climber's Court #andrew-answers]''&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== List of Vae'kes ==&lt;br /&gt;
&lt;br /&gt;
* [[Aayara Haven|Aayara]] - One of the eldest Vae'kes, known as the Lady of Thieves. She is &amp;quot;tremendously ancient&amp;quot; and even gods fear her. She is known for stealth, illusions and concealment powers.&lt;br /&gt;
&lt;br /&gt;
* Jacinth - Another of the eldest Vae'kes, known as the Blackstone Assassin. The rival/lover/sibling of Aayara. Jacinth kills people before they can respond.&lt;br /&gt;
&lt;br /&gt;
* [[Jonathan Sterling|Sterling]] - Has strong defensive power.&lt;br /&gt;
&lt;br /&gt;
* Diamond - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Sharp - A Vae’kes that lives in Selyr.&lt;br /&gt;
&lt;br /&gt;
* Saffron - Has overwhelming regenerative power.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vera_Corrington&amp;diff=7551</id>
		<title>Vera Corrington</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vera_Corrington&amp;diff=7551"/>
		<updated>2024-06-30T19:50:03Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Analyst&lt;br /&gt;
|Occupation= Research Lead at Faran Labs&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Caelford&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
Vera was the Research Lead working on artificial attunements that would have the power of god beasts. During their trial run with Echion in the [[Serpent Spire]] her team was confronted by the Visage [[Tenjin]]. She bore witness to the Visage being attacked by his Whispers, but was not taken by them due to the arrival of Visage [[Katashi]]. She was imprisoned in a Crystal Prison alongside Echion, and [[Keras Selyrian]], where she remained until [[Corin Cadence]] stumbled upon them and facilitated their release.&lt;br /&gt;
&lt;br /&gt;
She later returned to the Serpent Spire with Corin to prevent Visage Katashi from destroying Valia. During this it was learned that [[Lyras Orden]] was one of the individuals that attacked Visage Tenjin, along with Corin's brother [[Tristan Cadence]]. During the fight with Orden and a controlled [[Derek Hartigan]], she was knocked unconscious. [[Jin Dalen]] shot her in the back rather than turn her over to Visage Katashi, but Corin was able to stabilize her and summon Visage Katashi. Katashi pulled memories from Vera's mind and judged her innocent of the crime of assaulting a Visage, but that there were other crimes she needed to be punished for. She is last seen in his custody.&lt;br /&gt;
&lt;br /&gt;
Later it is implied by Jin that he, along with the Blackstone Bandits, had rescued her, but he does not elaborate.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and [[Crystal Marks]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Analyst]]||?||Mental&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot;&amp;gt;''The Torch that Ignites the Stars'' Appendix 4&amp;lt;/ref&amp;gt;||Umbral&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;||Transference&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;||&lt;br /&gt;
A knowledge gathering attunement that can rapidly gather and process sensory information and understanding how it works&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Vera_Corrington&amp;diff=7550</id>
		<title>Vera Corrington</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Vera_Corrington&amp;diff=7550"/>
		<updated>2024-06-30T19:49:15Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Species=Human&lt;br /&gt;
|attunement1=Analyst&lt;br /&gt;
|Occupation= Research Lead at Faran Labs&lt;br /&gt;
|continent1=Kaldwyn&lt;br /&gt;
|world1=Venaya&lt;br /&gt;
|nation1=Caelford&lt;br /&gt;
|Series=[[Arcane Ascension]], [[Weapons and Wielders]]&lt;br /&gt;
}}&lt;br /&gt;
Vera was the Research Lead working on artificial attunements that would have the power of god beasts. During their trial run with Echion in the [[Serpent Spire]] her team was confronted by the Visage [[Tenjin]]. She bore witness to the Visage being attacked by his Whispers, but was not taken by them due to the arrival of Visage [[Katashi]]. She was imprisoned in a Crystal Prison alongside Echion, and [[Keras Selyrian]], where she remained until [[Corin Cadence]] stumbled upon them and facilitated their release.&lt;br /&gt;
&lt;br /&gt;
She later returned to the Serpent Spire with Corin to prevent Visage Katashi from destroying Valia. During this it was learned that [[Lyras Orden]] was one of the individuals that attacked Visage Tenjin, along with Corin's brother [[Tristan Cadence]]. During the fight with Orden and a controlled [[Derek Hartigan]], she was knocked unconscious. [[Jin Dalen]] shot her in the back rather than turn her over to Visage Katashi, but Corin was able to stabilize her and summon Visage Katashi. Katashi pulled memories from Vera's mind and judged her innocent of the crime of assaulting a Visage, but that there were other crimes she needed to be punished for. She is last seen in his custody.&lt;br /&gt;
&lt;br /&gt;
Later it is implied by Jin that he, along with the Blackstone Bandits, had rescued her, but he does not elaborate.&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attunements]] and [[Crystal Marks]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name||Location||Primary Mana||Secondary Mana||Tertiary Mana||Function&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Analyst]]||?||Mental&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot;&amp;gt;''The Torch that Ignites the Stars'' Appendix 4&amp;lt;/ref&amp;gt;||Umbral&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;||Transference&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;||&lt;br /&gt;
A knowledge gathering attunement that can rapidly gather and process sensory information and understanding how it works&amp;lt;ref name=&amp;quot;aa3-a4&amp;quot; /&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=Crystal_Marks&amp;diff=7549</id>
		<title>Crystal Marks</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=Crystal_Marks&amp;diff=7549"/>
		<updated>2024-06-30T19:35:56Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crystal marks are a method of accessing [[magic]]. They can be granted by the Gateway Crystals or elemental temples which can only be found in the Unclaimed Lands on the continent of [[Kaldwyn]]. Generally these marks only give a single essence type and they act as a middle-ground between [[Dominion Sorcery]] and [[Attunement|Attunements]] as they can draw on the bodies resources like Dominion Sorcery but only after using the slowly recharging mana pool that the mark grants like an Attunement. Crystal marks tend to grow slower than Attunements and they have no functions or secondary benefits like extra mana types.&lt;br /&gt;
&lt;br /&gt;
Crystal marks are generally considered inferior by the people of Kaldwyn but many of the stronger Attuned get a crystal mark to supplement their abilities. Like Dominion Sorcery, crystal marks have an efficiency so that the caster may have a ratio of (for example) 10:1 so for casting a 20 mana spell they would only spend 2 mana. Crystal marks have a more static efficiency than a Dominion Sorcerer. &lt;br /&gt;
&lt;br /&gt;
The nation of Sytennia often ventures to get crystal marks from the Unclaimed Lands as they lack a [[Soaring Spires|Soaring Spire]] to obtain Attunements from.&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7548</id>
		<title>The Lost Edge</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7548"/>
		<updated>2024-06-30T19:34:38Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EotW-Cover-eBook.jpg|400px|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
'''The Lost Edge''' series, by [[Andrew Rowe]]. It takes place on the continent of [[Dania]] where [[Essence Sorcery|essence sorcery]] is the primary form of magic. The story follows Lien as he narrates his past to Scribe, a foreigner from [[Mythralis]].&lt;br /&gt;
&lt;br /&gt;
== Books in the Series ==&lt;br /&gt;
&lt;br /&gt;
# [[Edge of the Woods]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7546</id>
		<title>The Lost Edge</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=The_Lost_Edge&amp;diff=7546"/>
		<updated>2024-06-30T19:03:15Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EotW-Cover-eBook.jpg|400px|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
'''The Lost Edge''' series, by [[Andrew Rowe]]. It takes place on the continent of [[Dania]] where [[essence sorcery]] is the primary form of magic. The story follows Lien as he narrates his past to Scribe, a foreigner from [[Mythralis]].&lt;br /&gt;
&lt;br /&gt;
== Books in the Series ==&lt;br /&gt;
&lt;br /&gt;
# [[Edge of the Woods]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
	<entry>
		<id>https://wydds.wiki/w/index.php?title=War_of_Broken_Mirrors&amp;diff=7545</id>
		<title>War of Broken Mirrors</title>
		<link rel="alternate" type="text/html" href="https://wydds.wiki/w/index.php?title=War_of_Broken_Mirrors&amp;diff=7545"/>
		<updated>2024-06-30T18:58:15Z</updated>

		<summary type="html">&lt;p&gt;Jeo2134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:War Of Broken Mirrors Series Covers.jpeg|400px|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
'''The War of Broken Mirrors''' series, by [[Andrew Rowe]], is a fantasy Sword and Sorcery series. It takes place on the continent of [[Mythralis]] where [[Dominion Sorcery|dominion sorcery]] is the primary form of [[magic]]. The War of Broken Mirrors follows the life of [[Taelien Salaris]], [[Lydia Hastings]], and others across the continent.&lt;br /&gt;
&lt;br /&gt;
== From the Author ==&lt;br /&gt;
&lt;br /&gt;
The War of Broken Mirrors is the most serious series. It is written from a third-person limited perspective with multiple perspective characters. The series focuses more on political intrigue and subterfuge than the others. Some inspirations for this series include Brandon Sanderson’s Warbreaker and the many various Forgotten Realms and Dragonlance novels.&lt;br /&gt;
&lt;br /&gt;
This series is finished, however there are still plot threads in the series which are not yet done. Some elements of the story continue in Weapons and Wielders. Other elements will continue in other, future novels.&amp;lt;ref&amp;gt;[https://andrewkrowe.wordpress.com/series-info/ Series Info on Andrew Rowe's Blog]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Books in the Series ==&lt;br /&gt;
&lt;br /&gt;
# [[Forging Divinity]]&lt;br /&gt;
# [[Stealing Sorcery]]&lt;br /&gt;
# [[Defying Destiny]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
References:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeo2134</name></author>
	</entry>
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